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OdysSim: Building Foundation Models for Human Behavior Simulation
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Builds OdysSim, a midtraining corpus (21.4M interactions) plus SOUL-Index benchmark (23 tasks) and a midtrain→task-specific RL (GRPO/RLVF)→expert distillation recipe to create an open 8B behavioral foundation model for human behavior simulation.
Problem
Helpfulness-driven post-training makes LLMs homogeneous and overly agreeable, producing a Sim2Real gap when they are used as human simulators; existing evaluations and models cover only narrow behavioral domains.
Approach
Treat human behavior simulation as an end-to-end pipeline: a socially grounded midtraining corpus with back-generated social contexts, a five-axis taxonomy (SOUL) unifying 23 evaluation tasks, per-task RL with verbal feedback (RLVF), and expert distillation into one 8B model.
Key results
- OdysSim-8B averages 64.6 over 23 SOUL-Index tasks, comparable to GPT-5.5 (65.2), Gemini 3.1 Pro (64.8), and Claude Opus 4.7 (65.5), and is best or tied-best on 8 of 23 tasks.
- On tau-USI, OdysSim-8B reaches React 93.2 vs human 93.5, the strongest reaction alignment among evaluated simulators.
- Midtraining alone raises Qwen3-8B-Base SOUL-Index average from 26.9 to 41.1; RL post-training reaches 63.8 without midtraining and 64.6 with both stages.
Surprising findings
- Midtraining alone lowers the average on instruct-initialized models (48.3 to 43.1), and post-training carries most of the gain.
- LLM-judge RL exhibited reward hacking (judge manipulation in Sotopia, response-length collapse in Humanual and CoSER); monitoring and penalties were needed to fix it.
Limitations
- Text-only; human behavior is multimodal and the corpus consists largely of performed rather than naturalistic behavior.
- Evaluation depends on LLM judges that may carry biases.
- Corpus over-represents English-language internet sources and Western cultural contexts; still lags frontier models on cognitive/ToM tasks.
Experimental setup
Datasets: OdysSim corpus (62 public sources) WildChat ConvoKit corpora CoSER Sotopia Humanual AlignX HumanLLM SocSci210 FANToM HiToM Step-3.5-Flash-SFT
Benchmarks: SOUL-Index (23 tasks) tau-USI (tau-bench user simulation) HumT
Metrics: task primary metric (normalized, averaged) perplexity (geometric mean) BLEU Sørensen-Dice alignment ECE USI composite HumT anthropomorphism score
Baselines: UserLM-8B CoSER-8B Llama-3.1-8B Qwen3-8B-Instruct GPT-5.5 Gemini 3.1 Pro Claude Opus 4.7 Qwen 3.6 Plus HumanLM-8B SotopiaRL 7B Ditto-v2 8B DeepSeek-V3.1
Builds on: GRPO Qwen3 SDPO Sotopia HumanLM
Closest papers by meaning
- Towards Real-world Human Behavior Simulation: Benchmarking Large Language Models on Long-horizon, Cross-scenario, Heterogeneous Behavior Traces (NeurIPS 2026 · similarity 0.93)
- Position: LLM Social Simulations Are a Promising Research Method (ICML 2025 · similarity 0.89)
- Measuring and Mitigating the Distributional Gap Between Real and Simulated User Behaviors (NeurIPS 2026 · similarity 0.89)
- CogBench: a large language model walks into a psychology lab (ICML 2024 · similarity 0.88)
- Can LLMs Reliably Simulate Human Learner Actions? A Simulation Authoring Framework for Open-Ended Learning Environments (AAAI 2025 · similarity 0.88)
- Human Simulacra: Benchmarking the Personification of Large Language Models (ICLR 2025 · similarity 0.88)
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