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Human Simulacra: Benchmarking the Personification of Large Language Models
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Builds Human Simulacra, a dataset of 11 virtual characters with life stories and Jung-based personality descriptions, plus a self-report/observer-report/conformity evaluation and a multi-agent cognitive memory mechanism (MACM) for LLM personification.
Problem
Existing LLM role-play and human simulation work lacks grounded, psychology-based characters, detailed life stories, and rigorous evaluation for replacing human participants in psychological and sociological experiments.
Approach
Virtual characters built from scratch with detailed human-reviewed life stories and an eight-dimensional Jungian personality model (640 trait descriptions), evaluated via self-reports, third-party observer reports, and an Asch conformity replication, with a Multi-Agent Cognitive Mechanism that converts life stories into long-term memory and coordinates thinking, emotion, and memory agents.
Key results
- MACM with GPT-4-Turbo reaches 88.00 on self-report, versus 78.67 for Prompt and 85.33 for RAG on the same model.
- On observer reports for GPT-4-Turbo, MACM achieves a final score of 77.50 versus 69.00 for Prompt and 65.50 for RAG.
- In the Asch-style conformity experiment, MACM shows submissive reactions similar to humans but with less variability, while Character.ai scores 0% correct on all critical trials.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use MACM instead of RAG | GPT-4-Turbo simulacra · Self reports | Sum: 85.33 -> 88.00 | Helped |
| Use MACM instead of Prompt | GPT-4-Turbo simulacra · Observer reports | Final Score: 69.00 -> 77.50 | Helped |
| Use MACM instead of RAG | GPT-4-Turbo simulacra · Observer reports | Final Score: 65.50 -> 77.50 | Helped |
| Add the Thinking Agent (ablation) | MACM on GPT-4 · Self reports | Sum: 81.33 -> 86.67 | Helped |
| Add the Thinking Agent (ablation) | MACM on GPT-4-Turbo · Self reports | Sum: 83.33 -> 88.00 | Helped |
| Add the Thinking Agent (ablation) | MACM on Qwen-turbo · Self reports | Sum: 66.00 -> 74.67 | Helped |
| Add the Emotion Agent (ablation) | MACM on GPT-4 · Self reports | Sum: 83.33 -> 86.67 | Helped |
| Add the Emotion Agent (ablation) | MACM on GPT-4-Turbo · Self reports | Sum: 85.33 -> 88.00 | Helped |
| Add the Emotion Agent (ablation) | MACM on Qwen-turbo · Self reports | Sum: 71.33 -> 74.67 | Helped |
| Add the Memory Agent (ablation) | MACM on GPT-4 · Self reports | Sum: 82.67 -> 86.67 | Helped |
| Add the Memory Agent (ablation) | MACM on GPT-4-Turbo · Self reports | Sum: 84.00 -> 88.00 | Helped |
| Add the Memory Agent (ablation) | MACM on Qwen-turbo · Self reports | Sum: 68.67 -> 74.67 | Helped |
Surprising findings
- Blank models without any character knowledge still score points on single- and multiple-choice self-report questions by random guessing.
- RAG-based simulacra often score lower than Prompt-based ones on weaker LLMs because large amounts of retrieved text interfere with self-positioning.
Limitations
- Observer reports rely on a small panel of human judges and 55 scenarios, and MACM with high-quality results is limited to high-capability models like GPT-4-Turbo.
- Dataset construction is costly, requiring many API calls and at least five days of human review, limiting scale to 11 characters.
- Jung's typology has limited empirical support compared with the Big Five, and nationality and race were deliberately omitted from character attributes.
Experimental setup
Datasets: Human Simulacra
Benchmarks: Human Simulacra self-report questionnaires Human Simulacra observer reports Asch conformity replication
Metrics: exact-match accuracy on cloze, single-choice and multiple-ch description matching score response similarity score ICC average correct rate on critical trials
Baselines: Prompt RAG None (blank model) Character.ai Character-LLM
Builds on: Role-LLM Character-LLM Asch conformity experiment Jung personality typology Multi Store Model of memory
Closest papers by meaning
- OdysSim: Building Foundation Models for Human Behavior Simulation (NeurIPS 2026 · similarity 0.88)
- Position: LLM Social Simulations Are a Promising Research Method (ICML 2025 · similarity 0.87)
- Open Models, Closed Minds? On Agents Capabilities in Mimicking Human Personalities through Open Large Language Models (AAAI 2025 · similarity 0.87)
- Persona Generators: Generating Diverse Synthetic Personas for Arbitrary Contexts (NeurIPS 2026 · similarity 0.87)
- Towards Real-world Human Behavior Simulation: Benchmarking Large Language Models on Long-horizon, Cross-scenario, Heterogeneous Behavior Traces (NeurIPS 2026 · similarity 0.87)
- Self-Alignment of Large Language Models via Monopolylogue-based Social Scene Simulation (ICML 2024 · similarity 0.86)
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