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Towards Real-world Human Behavior Simulation: Benchmarking Large Language Models on Long-horizon, Cross-scenario, Heterogeneous Behavior Traces
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Introduces OmniBehavior, a real-world Kuaishou user-log benchmark for LLM user simulation spanning long horizons, five scenarios and 22 actions, and reports that LLM simulators underperform and show positivity-and-average biases.
Problem
Existing user-simulation benchmarks are confined to isolated scenarios, narrow action spaces, or synthetic data, so they fail to test LLMs on long-horizon, cross-scenario human behavior.
Approach
A benchmark built from authentic multi-scenario industrial logs (200 users, 3 months, 2.12M interactions, 22 actions) with a user-conditioned prediction task, plus analyses of cross-scenario causal chains and a "positivity-and-average" structural bias in LLM simulators.
Key results
- Claude-Opus-4.5 is the best model with an overall score of 44.55; most models fall between 32 and 41.
- Binary F1 for like/share-type behaviors is mostly below 40% across models.
- Memory summarization gives the best average binary F1 (24.27 vs 21.13 truncation) on Qwen3-235B, while RAG underperforms truncation (20.38).
Surprising findings
- Performance plateaus or does not consistently improve as context extends from 16K to 128K tokens.
- Open-weight GLM-4.7 ranks second overall (41.46), ahead of Claude-Sonnet-4.5 and GPT-5.2.
Limitations
- Evaluated models and memory strategies do not cover all state-of-the-art approaches.
- Benchmark covers only 200 users from a single platform (Kuaishou).
Experimental setup
Datasets: OmniBehavior (Kuaishou logs) LoCoMo
Benchmarks: OmniBehavior
Metrics: F1 NMAE LLM-judge score overall score positive interaction rate intra/inter-user distance ratio
Baselines: Claude-Opus-4.5 Claude-Sonnet-4.5 Claude-Haiku-4.5 Claude-Sonnet-4 Gemini-3-Flash GPT-5.2 GPT-4o GLM-4.7 DeepSeek-V3 Kimi-K2-Instruct Qwen3-235B
Builds on: LoCoMo
Closest papers by meaning
- OdysSim: Building Foundation Models for Human Behavior Simulation (NeurIPS 2026 · similarity 0.93)
- Measuring and Mitigating the Distributional Gap Between Real and Simulated User Behaviors (NeurIPS 2026 · similarity 0.90)
- Position: LLM Social Simulations Are a Promising Research Method (ICML 2025 · similarity 0.88)
- CogBench: a large language model walks into a psychology lab (ICML 2024 · similarity 0.88)
- LLM Generated Persona is a Promise with a Catch (NeurIPS 2025 · similarity 0.87)
- BehaviorBench: Modeling Real-World User Decisions from Behavioral Traces (NeurIPS 2026 · similarity 0.87)
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