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Efficient Gaussian Splatting for Monocular Dynamic Scene Rendering via Sparse Time-Variant Attribute Modeling

AAAI 2025 · 3D vision › Gaussian splatting · approach: Deformable 4D Gaussian splatting · 8 citations (OpenAlex)

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Proposes EDGS, which models monocular dynamic scenes with a sparse anchor-grid, an unsupervised time-mask MLP that selects deformable anchors, and RBF-kernel-based sparse motion for Gaussian offsets, yielding faster rendering with higher quality.

Problem

Rendering dynamic scenes from monocular videos with deformable Gaussian splatting is slow because it produces many redundant Gaussians and queries time-variant attributes for all of them, including static regions that also jitter.

Approach

Combine a Scaffold-GS-style sparse anchor grid with an unsupervised time-mask MLP that filters static anchors so only deformable anchors are decoded by time-variant MLPs, and compute dense Gaussian offset motion from anchor motion via an RBF kernel on anchor and offset features.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
add anchor-grid initialization (ablation)EDGS · NeRF-DS AsFPS: 27 -> 152Helped
add anchor-grid initialization (ablation)EDGS · NeRF-DS BellFPS: 23 -> 147Helped
add anchor-grid initialization (ablation)EDGS · NeRF-DS SieveFPS: 17 -> 151Helped
add time-mask MLP (ablation)EDGS · NeRF-DS AsPSNR: 26.02 -> 26.65Helped
add time-mask MLP (ablation)EDGS · NeRF-DS BellPSNR: 25.78 -> 26.01Helped
add time-mask MLP (ablation)EDGS · NeRF-DS SievePSNR: 26.18 -> 27.12Helped
replace rigid offset transformation with RBF kernel (ablation)EDGS · NeRF-DS As, Bell, and SievePSNR: 23.51 -> 26.65; 24.21 -> 26.01; 23.95 -> 27.12Helped
replace KNN offset derivation with RBF kernel (ablation)EDGS · NeRF-DS As, Bell, and SievePSNR: 25.75 -> 26.65; 25.53 -> 26.01; 25.68 -> 27.12Helped
replace cosine-similarity offset derivation with RBF kernel (ablation)EDGS · NeRF-DS As, Bell, and SievePSNR: 26.31 -> 26.65; 25.74 -> 26.01; 26.57 -> 27.12Helped
replace cosine-similarity offset derivation with RBF kernel (ablation)EDGS · NeRF-DS As, Bell, and SieveSSIM: 0.8928 -> 0.9015; 0.8807 -> 0.9203; 0.9155 -> 0.9271Mixed

Surprising findings

Limitations

Experimental setup

Datasets: NeRF-DS HyperNeRF

Benchmarks: NeRF-DS HyperNeRF vrig

Metrics: PSNR SSIM LPIPS MS-SSIM FPS training time

Baselines: 3D-GS TiNeuVox HyperNeRF NeRF-DS 4DGS SCGS Deformable 3DGS Nerfies FFDNeRF

Builds on: 3D Gaussian Splatting Scaffold-GS Deformable 3DGS SCGS

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