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Grounding Computer Use Agents on Human Demonstrations

ICLR 2026 · Multi-agent systems and games › LLM agents · approach: GUI agent memory and trajectories · 1 citations (OpenAlex)

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Introduces GroundCUA, a human-annotated desktop grounding dataset (87 apps, 56K screenshots, 3.56M elements), and GroundNext 3B/7B grounding models trained with SFT on 700K instructions followed by RL on 10K samples.

Problem

GUI grounding for computer-use agents is hard on desktop software, where high-resolution dense screens and small icons are underrepresented in existing automatically collected datasets.

Approach

Build a dense, expert human-demonstration-based desktop grounding dataset with human-verified bounding boxes and labels, generate diverse direct/functional/spatial instructions from it, and train Qwen2.5-VL models with SFT then a simple discrete distance-based RL reward (RLOO).

Key results

Surprising findings

Limitations

Experimental setup

Datasets: GroundCUA UI-Vision OS-Atlas desktop Aguvis UGround JEDI

Benchmarks: ScreenSpot-Pro OSWorld-G MMBench-GUI (L2) ScreenSpot-v2 UI-Vision OSWorld-Verified

Metrics: accuracy success rate

Baselines: Qwen2.5-VL-3B Qwen2.5-VL-7B PhiGround-4B-7C JEDI-3B JEDI-7B GUI-Actor-3B GUI-Actor-7B OS-Atlas-7B UGround-V1-7B Aguvis-7B InfiGUI-G1-3B GTA1-7B

Builds on: Qwen2.5-VL RLOO UI-Vision LlamaFactory DeepSeek-R1

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