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Efficient Reinforcement Learning with Large Language Model Priors
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Treats a fixed LLM as an action prior inside RL via variational inference and direct posterior sampling, yielding DQN-Prior, CQL-Prior and GFlan-Prior variants that cut sample requirements on ALFWorld and Overcooked.
Problem
Reinforcement learning for text-based sequential decision-making needs extensive exploration and generalizes poorly, while LLM agents rely on costly prompting or fine-tuning.
Approach
Model the LLM as a prior over actions in a Bayesian/control-as-inference framework; sample k candidate actions from the frozen LLM and restrict exploration, Bellman backups, and CQL penalties to this prior action subspace, or use a KL term to the LLM prior for policy-based PPO.
Key results
- CQL-Prior reaches 1.01 on Overcooked(Salad-1000) versus 0.32 for CQL, and 0.80 on ALFWorld(Pick) versus 0.03 for CQL.
- The paper reports CQL-Prior needs about 1000 samples versus more than 12000 for CQL, a reduction of at least 90% on Overcooked(Salad).
- Q-function trained with Qwen-1.5 7B and k=5 lifts Qwen-1.5 4B on unseen ALFWorld(Pick) tasks from 0.08 to 0.42 at k=10 in DQN-Prior tables.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Restrict offline CQL to LLM-prior actions | CQL-Prior · ALFWorld Pick | reward: 0.03 -> 0.80 | Helped |
| Restrict offline CQL to LLM-prior actions | CQL-Prior · Overcooked Salad (1000) | reward: 0.32 -> 1.01 | Helped |
| Restrict offline CQL to LLM-prior actions | CQL-Prior · Overcooked Salad (4000) | reward: 0.32 -> 1.19 | Helped |
| Restrict online DQN exploration and updates to LLM-prior actions | DQN-Prior · Overcooked Salad (1000) | reward: 0.14 -> 0.98 | Helped |
| Increase DQN-Prior action proposals from k=5 to k=10 (ablation) | DQN-Prior with Qwen-1.5 7B · ALFWorld Pick seen tasks | success rate: 0.62 -> 0.77 | Helped |
| Increase DQN-Prior action proposals from k=5 to k=10 (ablation) | DQN-Prior with Qwen-1.5 7B · ALFWorld Pick unseen tasks | success rate: 0.38 -> 0.42 | Helped |
| Increase CQL-Prior action proposals from k=5 to k=10 (ablation) | CQL-Prior with Qwen-1.5 7B · ALFWorld Pick seen tasks | success rate: 0.80 -> 0.81 | Helped |
| Increase CQL-Prior action proposals from k=5 to k=10 (ablation) | CQL-Prior with Qwen-1.5 7B · ALFWorld Pick unseen tasks | success rate: 0.46 -> 0.50 | Helped |
| Use mapped free-form LLM outputs rather than the distribution over admissible actions (ablation) | Qwen1.5-7B LLM prior · ALFWorld Pick and place | winning rate: 0% -> 19% | Helped |
| Add a KL constraint to GFlan using the LLM prior | GFlan-Prior · Online policy-based RL tasks | cumulative reward | Helped |
| Use k=5 rather than k=1 prior action proposals for the GFlan-Prior KL estimate (ablation) | GFlan-Prior · Online policy-based RL tasks | cumulative reward | Helped |
| Increase CQL training data from fewer than 12000 examples to around 1000 examples while using CQL-Prior | CQL-Prior versus CQL · Overcooked Salad | required samples: at least 90% | Helped |
Surprising findings
- The LLM prior alone (k=1) with Qwen-1.5 4B fails on ALFWorld(Pick), yet a Q-function trained with a stronger LLM prior enables it to succeed.
- Mapping free-form LLM output to actions (winning rate 19%) worked far better than normalized action-likelihood distributions (0%) on ALFWorld.
Limitations
- Only text-based games with finite action spaces are studied.
- Results depend on rule-based mapping from free-form LLM output to admissible actions.
- Performance is non-monotonic in k, with larger proposal sets sometimes introducing OOD pairs.
Experimental setup
Datasets: ALFWorld Overcooked Frozen Lake
Benchmarks: ALFWorld Overcooked Frozen Lake
Metrics: success rate cumulative reward sample efficiency
Baselines: DQN CQL Behavior Cloning GFlan PPO
Builds on: DQN CQL GFlan Control as Inference PPO
Closest papers by meaning
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