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Neural Dueling Bandits: Preference-Based Optimization with Human Feedback
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Proposes neural dueling bandit algorithms (NDB-UCB and NDB-TS) that estimate a non-linear reward with a neural network trained on binary preference feedback via cross-entropy, with sub-linear regret guarantees, and extends to neural contextual bandits with binary feedback.
Problem
Contextual dueling bandits assume a linear reward, which fails for non-linear real-world preference structures; the goal is to find the best arm per context from noisy pairwise preference feedback when the reward is non-linear.
Approach
Estimate the non-linear latent reward with a fully connected ReLU network trained by cross-entropy (BTL likelihood) on pairwise preferences, then select duels via UCB or Thompson sampling using NTK-based confidence bounds on reward differences.
Key results
- NDB-UCB and NDB-TS outperform linear baselines LinDB-UCB, LinDB-TS and CoLSTIM on Square and Cosine reward functions, since linear methods incur linear regret on non-linear rewards.
- Theoretical regret bounds of order Õ((sqrt(d~)/κ_μ + B sqrt(λ/κ_μ)) sqrt(T d~)) are sub-linear when effective dimension d~ = Õ(sqrt(T)).
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use a neural reward function instead of a linear reward function | NDB-UCB and NDB-TS versus LinDB-UCB, LinDB-TS, and CoLSTIM · Synthetic nonlinear reward functions (Square and Cosine) | cumulative regret | Helped |
| Increase the number of arms K (ablation) | NDB-UCB · Square synthetic reward | cumulative regret | Hurt |
| Increase feature dimension d (ablation) | NDB-UCB · Square synthetic reward | cumulative regret | Hurt |
| Increase the number of arms K (ablation) | NDB-TS · Square synthetic reward | cumulative regret | Hurt |
| Increase feature dimension d (ablation) | NDB-TS · Square synthetic reward | cumulative regret | Hurt |
Surprising findings
- The effective dimension of the dueling setting is larger than in standard neural bandits, making the regret bounds worse than NeuralUCB's bound.
Limitations
- Regret bounds are weaker than standard neural bandits because the effective dimension scales with the number of pairwise contexts.
- Sub-linear regret requires the effective dimension assumption d~ = Õ(sqrt(T)).
- Experiments are limited to synthetic reward functions with no hyperparameter tuning for the neural methods.
Experimental setup
Datasets: synthetic reward functions (Square, Cosine) with uniform random features
Benchmarks: synthetic Square reward function synthetic Cosine reward function
Metrics: average cumulative regret weak cumulative regret
Baselines: LinDB-UCB LinDB-TS CoLSTIM
Builds on: NeuralUCB NeuralTS GP-UCB linear contextual dueling bandits
Closest papers by meaning
- Variance-aware Regret Bounds for Stochastic Contextual Dueling Bandits (ICLR 2024 · similarity 0.93)
- Nearly Optimal Algorithms for Contextual Dueling Bandits from Adversarial Feedback (ICML 2025 · similarity 0.92)
- Feel-Good Thompson Sampling for Contextual Dueling Bandits (ICML 2024 · similarity 0.92)
- Borda Regret Minimization for Generalized Linear Dueling Bandits (ICML 2024 · similarity 0.91)
- Bandits with Ranking Feedback (NeurIPS 2024 · similarity 0.90)
- Online Clustering of Dueling Bandits (ICML 2025 · similarity 0.89)
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