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VICtoR: Learning Hierarchical Vision-Instruction Correlation Rewards for Long-horizon Manipulation
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Introduces VICtoR, a hierarchical vision-instruction correlation reward model that decomposes long-horizon tasks into stages and motions using GPT-4 task knowledge, trained only on action-free motion-level videos, and shows improved RL success on long-horizon manipulation.
Problem
Learning reward models for long-horizon robotic manipulation from action-free videos and language instructions; existing VIC reward models lack sub-stage awareness, struggle with task complexity, and poorly estimate object states.
Approach
A hierarchical reward model combining an LLM-generated task decomposition (stages, required object states, motions), a CLIP-based stage detector using object-state classification over MDETR crops, and a motion progress evaluator trained with time, motion, and language-frame contrastive losses; the potential function sums preceding motions plus in-motion progress and is used for potential-based rew
Key results
- VICtoR reaches 58.9% success on the 4-motion move-block task versus 0.0% for LIV and LOReL, and 36.8% for the task-level variant.
- On seven multi-stage tasks VICtoR achieves 96.4% on open drawer + pick block versus 35.1% for LOReL, and 70.9% on a 3-stage task versus 35.0% for LOReL.
- Paper reports a 25% average success-rate gain over the best prior VIC baseline and 43% on tasks with more than 3 motions.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| use hierarchical stage, motion, and progress rewards instead of no reward signals (ablation) | VICtoR · open box then pick blue block | success rate: 0.0% -> 96.4% | Helped |
| add stage reward (ablation) | VICtoR · open box then pick blue block | success rate: 0.0% -> 22.8% | Helped |
| add motion reward to stage reward (ablation) | VICtoR · open box then pick blue block | success rate: 22.8% -> 29.7% | Helped |
| add progress reward to stage and motion rewards (ablation) | VICtoR · open box then pick blue block | success rate: 29.7% -> 96.4% | Helped |
| add language-frame contrastive loss (ablation) | VICtoR Motion Progress Evaluator · open box then pick blue block | success rate: 0.0% -> 96.4% | Helped |
| add motion contrastive loss (ablation) | VICtoR Motion Progress Evaluator · open box then pick blue block | success rate: 61.8% -> 96.4% | Helped |
| add time contrastive loss (ablation) | VICtoR Motion Progress Evaluator · open box then pick blue block | success rate: 94.0% -> 96.4% | Helped |
| use hierarchical VICtoR instead of LOReL | policy learning with VIC rewards · open box + pick block | success rate: 35.1% -> 96.4% | Helped |
| use hierarchical VICtoR instead of LOReL | policy learning with VIC rewards · move block | success rate: 0.0% -> 58.9% | Helped |
Surprising findings
- Trained only on motion-level action-free videos, VICtoR outperforms baselines trained on full-length long-horizon demonstrations.
- The task-level variant of VICtoR already outperforms LIV and LOReL on several tasks, attributed to the training objective.
Limitations
- Cannot generalize to tasks involving unseen motions; only composes seen motions.
- Relies on object state labels and a ground-truth object detector in simulated policy learning.
- Task knowledge generation depends on GPT-4 (reported 96% accuracy on 50 sampled tasks).
Experimental setup
Datasets: simulated CoppeliaSim motion-level demos XSkill
Benchmarks: custom CoppeliaSim long-horizon manipulation tasks XSkill real-world videos
Metrics: success rate potential curve monotonicity
Baselines: Sparse Reward Stage Reward LOReL LIV VICtoR (task)
Builds on: CLIP LOReL LIV MDETR PPO
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- RDD: Retrieval-Based Demonstration Decomposer for Planner Alignment in Long-Horizon Tasks (NeurIPS 2025 · similarity 0.87)
- VLA-OS: Structuring and Dissecting Planning Representations and Paradigms in Vision-Language-Action Models (NeurIPS 2025 · similarity 0.87)
- Scaffolding Dexterous Manipulation with Vision-Language Models (NeurIPS 2025 · similarity 0.87)
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