Research map / Multi-agent systems and games / LLM agents
AgentTrek: Agent Trajectory Synthesis via Guiding Replay with Web Tutorials
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Synthesizes GUI/web agent trajectories by harvesting web tutorials from RedPajama, filtering them with a pre-filter, GPT-4o-mini labeler and FastText classifier, then replaying them with a GPT-4o VLM agent in BrowserGym and filtering with a GPT-4o evaluator, yielding 10,398 trajectories at about $0.55 each.
Problem
GUI and web agents lack high-quality multi-step trajectory data, and human annotation is too costly to scale.
Approach
Use publicly available web tutorials as guidance for a VLM agent that replays them in live browser environments, with a VLM evaluator filtering successful trajectories, producing multimodal agent data at low cost without human annotators.
Key results
- Qwen2.5-32B-Instruct with AgentTrek reaches 22.40% on WebArena, versus 13.10% for GPT-4o and 14.41% for GPT-4.
- Qwen2-VL-7B with AgentTrek reaches 67.4 average on ScreenSpot Web grounding, above GPT-4 + OmniParser at 67.0.
- The pipeline costs about $0.551 per verified trajectory, with replay at $215.36 per 1k tasks using GPT-4o.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Fine-tune Qwen2.5-7B-Instruct on AgentTrek textual trajectories | Qwen2.5-7B-Instruct · WebArena | task success rate: 3.80 -> 10.46 | Helped |
| Fine-tune Qwen2.5-32B-Instruct on AgentTrek textual trajectories | Qwen2.5-32B-Instruct · WebArena | task success rate | Helped |
| Fine-tune Qwen2-VL-7B on AgentTrek trajectories | Qwen2-VL-7B · ScreenSpot Web | Average grounding performance: 30.7 -> 67.4 | Helped |
| Train Qwen2-VL with AgentTrek data | Qwen2-VL · Multimodal-Mind2Web Cross-Domain | Step SR | Helped |
| Combine AgentTrek and Mind2Web training data | Qwen2-VL · Multimodal-Mind2Web | Step SR | Helped |
| Increase AgentTrek training data from 20% to 100% (ablation) | Qwen2-VL · Multimodal-Mind2Web Cross-Domain | Step SR: 39.5% to 45.0% | Helped |
| Follow detailed tutorial instructions instead of only a high-level goal | Guided replay agent · Guided replay tasks | success rate: 15.78% -> 52% | Helped |
Surprising findings
- Tutorial-guided replay raised agent success from 15.78% to 52% on 400 tasks compared with goal-only guidance.
- The LLM labeler reportedly caught tutorial content in longer texts that human annotators missed.
Limitations
- Tutorials can expire, causing replay failures such as booking before the actual date.
- Coverage limited to 11 task categories and 127 websites.
- Evaluator accuracy is only 84.0% on the human-annotated validation set.
Experimental setup
Datasets: RedPajama AgentTrek synthesized trajectories Mind2Web
Benchmarks: WebArena ScreenSpot Multimodal-Mind2Web
Metrics: task success rate grounding accuracy Ele.Acc Op.F1 Step SR
Baselines: GPT-4o GPT-4 GPT-4V LLaMa3-chat-70B LLaMa3-chat-8B Synatra-CodeLlama-7B AutoWebGLM SeeClick CogAgent GPT-4 + OmniParser Mind2Web-trained Qwen2-VL
Builds on: BrowserGym RedPajama Qwen2-VL Qwen2.5 FastText
Closest papers by meaning
- HATS: Hardness-Aware Trajectory Synthesis for GUI Agents (CVPR 2026 · similarity 0.88)
- WebFactory: Automated Compression of Foundational Language Intelligence into Grounded Web Agents (ICLR 2026 · similarity 0.88)
- AgentSynth: Scalable Task Generation for Generalist Computer-Use Agents (ICLR 2026 · similarity 0.88)
- AgentStudio: A Toolkit for Building General Virtual Agents (ICLR 2025 · similarity 0.88)
- TongUI: Internet-Scale Trajectories from Multimodal Web Tutorials for Generalized GUI Agents (AAAI 2026 · similarity 0.88)
- Agent S: An Open Agentic Framework that Uses Computers Like a Human (ICLR 2025 · similarity 0.87)
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