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AIR: Unifying Individual and Collective Exploration in Cooperative Multi-Agent Reinforcement Learning

AAAI 2025 · Multi-agent systems and games › Cooperative multi-agent RL · approach: Intrinsic-reward exploration for MARL · 0 citations (OpenAlex)

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Proposes AIR, an adversarial identity-recognition method that unifies individual and collective exploration for value-based cooperative MARL, with an adaptive temperature controlling exploration mode and degree.

Problem

Exploration for value-based agents in cooperative MARL is hard because there is no explicit policy; existing methods either explore individually (uncertainty/curiosity) or collectively (behavioral diversity), and combining them with extra modules makes training heavy and inefficient.

Approach

A centralized identity classifier recognizes which agent produced a trajectory-action pair, and a decentralized action selector adds a temperature-scaled negative log-posterior term to Q-values so that a positive temperature drives individual exploration and a negative one drives collective (diversity) exploration; the temperature is tuned adaptively via dual gradient descent under a minimum-entro

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
use AIR exploration with QMIXQMIX · SMAC Hard and Super Hard scenariostest win rateHelped
use AIR exploration with QMIXQMIX · SMAC corridortest win rateHurt
use AIR exploration with QMIXQMIX · Google Research Football Academy scenariosperformanceHelped
use AIR exploration with QMIXQMIX · Academy_pass_and_shoot_with_keeperperformanceNo clear effect
use AIR exploration with QMIXQMIX · SMACv2 scenarioswin rateHelped
add individual exploration only (constrain temperature to be positive) (ablation)AIR · SMAC MMM2 and 6h_vs_8zperformanceHurt
add collective exploration only (constrain temperature to be negative) (ablation)AIR · SMAC MMM2 and 6h_vs_8zperformanceHurt
extend the epsilon anneal period from 100K to 500K (ablation)QMIX with epsilon-greedy exploration · SMAC 6h_vs_8z and corridorperformanceMixed

Surprising findings

Limitations

Experimental setup

Datasets: SMAC SMACv2 Google Research Football

Benchmarks: SMAC SMACv2 Google Research Football

Metrics: test win rate score/goal performance relative model size

Baselines: QMIX QPLEX MAVEN RODE LDSA EMC QMIX with epsilon-greedy annealing variants

Builds on: QMIX soft Q-learning MAVEN CDS dual gradient descent

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