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Track, Inpaint, Resplat: Subject-driven 3D and 4D Generation with Progressive Texture Infilling

NeurIPS 2025 · 3D vision › 3D generation · approach: Feed-forward 3D asset generation and editing · 0 citations (OpenAlex)

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Proposes TIRE (Track, Inpaint, Resplat), which uses backward video tracking, progressive subject-driven LoRA inpainting of Stable Diffusion, and mask-aware multi-view refinement before Gaussian resplatting to make generated 3D/4D assets preserve a subject's identity.

Problem

Existing 3D and 4D generation methods fail to preserve the identity of a specific subject across unobserved viewpoints when given one or few reference images.

Approach

Treat subject-driven 3D/4D generation as 2D problems: use backward video tracking (CoTracker) to find occluded regions in rendered views, progressively inpaint them with a RealFill-style LoRA-personalized Stable Diffusion inpainting model starting from a 20-degree anchor and expanding outward, then resplat the infilled multi-view observations to 3D with LGM after mask-aware multi-view denoising.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Apply TIRE instead of Hunyuan3D-v2.5Hunyuan3D-v2.5 · DreamBooth-Dynamic 3DAverage VLM score: 1.703 -> 1.854Helped
Apply TIRE instead of TRELLISTRELLIS · DreamBooth-Dynamic 3DAverage VLM score: 1.476 -> 1.854Helped
Apply TIRE instead of L4GML4GM · DreamBooth-Dynamic 4DDINO (ViT-S/16): 0.5506 -> 0.5665Helped
Apply TIRE instead of STAG4DSTAG4D · DreamBooth-Dynamic 4DDINO (ViT-S/16): 0.5287 -> 0.5665Helped
Apply TIRE instead of Customize-It-3DCustomize-It-3D · DreamBooth-Dynamic 4DDINO (ViT-S/16): 0.5773 -> 0.5665Hurt
Apply TIRE instead of Hunyuan3D-v2.5Hunyuan3D-v2.5 · DreamBooth-Dynamic 3DVLM score (Gemma 3 27B): 2.098 -> 2.103No clear effect
Add progressive inpainting (ablation)TIRE · DreamBooth-Dynamic 3Didentity preservationHelped
Use the 30% denoising schedule rather than 15% (ablation)TIRE inpainting · DreamBooth-Dynamic 3Dinpainting qualityHelped
Use the 30% denoising schedule rather than 50% (ablation)TIRE inpainting · DreamBooth-Dynamic 3Dinpainting qualityHelped
Use 10° instead of 20° progressiveness (ablation)TIRE inpainting · DreamBooth-Dynamic 3Dinpainting qualityNo clear effect
Use 30° instead of 20° progressiveness (ablation)TIRE inpainting · DreamBooth-Dynamic 3Dinpainting qualityHurt
Add the inpainting process (ablation)TIRE · DreamBooth-Dynamic 3Didentity preservationHelped

Surprising findings

Limitations

Experimental setup

Datasets: DreamBooth DreamBooth-Dynamic

Benchmarks: DreamBooth-Dynamic

Metrics: DINO ViT-S/16 similarity DINO ViT-B/16 similarity VLM-based subject consistency score (0-4) user study score (1-10)

Baselines: Customize-It-3D SV4D STAG4D L4GM TRELLIS Hunyuan3D-v2.5 Wonder3D SV3D MeshFormer

Builds on: RealFill LGM CoTracker DreamBooth

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