Research map / 3D vision / 3D generation
ArtiScene: Language-Driven Artistic 3D Scene Generation Through Image Intermediary
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Training-free text-to-3D scene pipeline that generates an isometric 2D image with DALLE-3, then detects objects, lifts them to 3D assets via a single-view generator, and places them using depth and pose matching.
Problem
Text-to-3D scene generation is limited by scarce 3D data and by asset retrieval from small libraries, which restricts style diversity, layout quality and generalization to new scene categories.
Approach
Uses a generated isometric 2D image as an intermediary: detect and segment objects in it, generate each object as a 3D asset from its crop and an LLM description, and recover position, size and pose from monocular depth and feature-matching against the same image, instead of learning from 3D scenes or retrieving assets.
Key results
- Object overlapping rate is 6-10x lower than LayoutGPT (e.g., 2.19 vs 27.77 for living rooms).
- CLIP score 29.45 vs 26.73 for Holodeck; GPT-4o overall winning rate 95.46% over Holodeck.
- User study style preference 82.96% vs 17.03% for Holodeck; average winning rate reported as 74.89% in abstract.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use ArtiScene instead of LayoutGPT for layout generation | Bedroom scene layout · Bedrooms | OOR: 37.26 -> 6.48 | Helped |
| Use ArtiScene instead of LayoutGPT for layout generation | Living-room scene layout · Living rooms | OOR: 27.77 -> 2.19 | Helped |
| Use ArtiScene instead of LayoutGPT for layout generation | Bedroom scene layout · Bedrooms | Avg #Furn: 4.30 -> 6.97 | Helped |
| Use ArtiScene instead of LayoutGPT for layout generation | Living-room scene layout · Living rooms | Avg #Furn: 6.23 -> 8.66 | Helped |
| Use ArtiScene instead of LayoutGPT | Bedroom scene generation · Bedrooms | Overall user preference: 27.42 -> 72.58 | Helped |
| Use ArtiScene instead of LayoutGPT | Living-room scene generation · Living rooms | Overall user preference: 12.91 -> 87.09 | Helped |
| Use ArtiScene instead of Holodeck | Text-conditioned scene generation · MIT Indoor Scenes (111 samples) | CLIP: 26.73 -> 29.45 | Helped |
| Use ArtiScene instead of Holodeck | Text-conditioned scene generation · MIT Indoor Scenes (111 samples) | Functionality: 11.84 -> 88.15 | Helped |
| Use ArtiScene instead of Holodeck | Text-conditioned scene generation · MIT Indoor Scenes (111 samples) | Style: 1.83 -> 98.16 | Helped |
| Use ArtiScene instead of Holodeck | Text-conditioned scene generation · MIT Indoor Scenes (111 samples) | Layout: 4.53 -> 95.46 | Helped |
| Use ArtiScene instead of Holodeck | Text-conditioned scene generation · MIT Indoor Scenes (39 user-study pairs) | Overall user preference: 20.26 -> 79.73 | Helped |
Limitations
- Diffusion models are weak at following detailed prompts such as object counts and locations.
- Isometric layouts are rarely used in real life, so quality drops for large-scale scenes like museums or hospitals.
- Some 3D understanding is traded for 2D data; pipeline depends on multiple model priors and the 3D generation API.
Experimental setup
Datasets: MIT Indoor Scenes
Benchmarks: LayoutGPT evaluation scenes (bedroom, living room) MIT Indoor Scenes subset (111 prompts)
Metrics: object overlapping rate average number of furniture CLIP score GPT-4o winning rate user study preference
Baselines: LayoutGPT Holodeck
Builds on: Holodeck LayoutGPT Grounding DINO Depth-Anything-2 Pix2Gestalt
Closest papers by meaning
- The Scene Language: Representing Scenes with Programs, Words, and Embeddings (CVPR 2025 · similarity 0.89)
- Towards Text-guided 3D Scene Composition (CVPR 2024 · similarity 0.88)
- 3D-SceneDreamer: Text-Driven 3D-Consistent Scene Generation (CVPR 2024 · similarity 0.88)
- Build-A-Scene: Interactive 3D Layout Control for Diffusion-Based Image Generation (ICLR 2025 · similarity 0.88)
- Muses: 3D-Controllable Image Generation via Multi-Modal Agent Collaboration (AAAI 2025 · similarity 0.88)
- PartGen: Part-level 3D Generation and Reconstruction with Multi-view Diffusion Models (CVPR 2025 · similarity 0.88)
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