Research map / Image generation / Text-to-image diffusion
A Unified Approach for Text- and Image-guided 4D Scene Generation
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Dream-in-4D generates text-, image-, or multi-image-guided 4D scenes in two stages: a static NeRF guided by MVDream (3D) and StableDiffusion (2D), then a frozen-canonical deformable NeRF with hash-grid deformation and a displacement TV loss optimized with Zeroscope video SDS.
Problem
Text-to-4D dynamic 3D scene generation with diffusion guidance, where prior work (MAV3D) suffers from the Janus problem, low texture quality, and entangled geometry and motion, and cannot handle image- or personalized-conditioned 4D generation.
Approach
Combine 3D-aware (MVDream), 2D (StableDiffusion) and video (Zeroscope) diffusion priors in a two-stage pipeline, with a D-NeRF representation that freezes the learned static canonical asset while optimizing a multi-resolution hash-grid deformation field under video SDS plus a total variation loss on rendered displacements; swapping the static-stage diffusion models enables image-to-4D and personal
Key results
- Against MAV3D, users preferred Dream-in-4D 82.4% of the time for visual quality and 3D consistency, 65.4% for text alignment, and 61.8% for motion.
- Removing 2D guidance in the static stage drops text alignment preference to 11.67% versus 88.33% for the full method.
- Without the TV loss, motion quality preference falls to 2.78% against 55.00% for the full method (42.22% for the version without multi-resolution grid).
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| use Dream-in-4D instead of MAV3D | Text-to-4D generation · Text-to-4D user study | visual quality and 3D consistency preference: 82.4% | Helped |
| use Dream-in-4D instead of MAV3D | Text-to-4D generation · Text-to-4D user study | text alignment preference: 65.4% | Helped |
| use Dream-in-4D instead of MAV3D | Text-to-4D generation · Text-to-4D user study | motion quality preference: 61.8% | Helped |
| add 2D diffusion guidance (ablation) | Dream-in-4D static stage · Text-to-4D user study | text alignment preference: 11.67% -> 88.33% | Helped |
| add a multi-resolution feature grid for deformation (ablation) | Dream-in-4D motion learning · Text-to-4D user study | motion quality preference: 42.22% -> 55.00% | Helped |
| add total variation loss on displacement (ablation) | Dream-in-4D motion learning · Text-to-4D user study | motion quality preference: 2.78% -> 55.00% | Helped |
| add 3D diffusion guidance (ablation) | Dream-in-4D static stage · Text-to-4D user study | visual quality and 3D consistency preference: 6.12% -> 93.88% | Helped |
| use a motion-disentangled deformable NeRF instead of Hexplane (ablation) | Dream-in-4D motion representation · Text-to-4D user study | visual quality and 3D consistency preference: 0.00% -> 93.88% | Helped |
| use Dream-in-4D instead of MAV3D | Image-to-4D generation · Image-to-4D user study | image texture preservation preference: 98.3% | Helped |
| use Dream-in-4D instead of MAV3D | Image-to-4D generation · Image-to-4D user study | text alignment preference: 100.0% | Helped |
Surprising findings
- Relying solely on image or video diffusion guidance for static text-to-3D synthesis easily yields the Janus problem, and fine-tuning the static model with video diffusion lowers visual quality and prompt fidelity.
Limitations
- Fails on difficult prompts where the static stage produces wrong or view-inconsistent 3D assets (e.g., a robot playing violin).
- The dynamic stage cannot correct errors inherited from the static stage, such as incorrect hand positions.
- Evaluation relies on small user studies (13 and 18 users) and no public MAV3D implementation, so comparison is against 28 website videos.
Experimental setup
Metrics: user preference percentage
Baselines: MAV3D w/o 2D guidance w/o 3D guidance Hexplane representation w/o multi-res grid w/o TV loss
Builds on: DreamFusion MVDream D-NeRF MAV3D Instant-NGP
Closest papers by meaning
- 4D-fy: Text-to-4D Generation Using Hybrid Score Distillation Sampling (CVPR 2024 · similarity 0.90)
- 4Real: Towards Photorealistic 4D Scene Generation via Video Diffusion Models (NeurIPS 2024 · similarity 0.90)
- Align Your Gaussians: Text-to-4D with Dynamic 3D Gaussians and Composed Diffusion Models (CVPR 2024 · similarity 0.89)
- Diffusion4D: Fast Spatial-temporal Consistent 4D generation via Video Diffusion Models (NeurIPS 2024 · similarity 0.89)
- Let 2D Diffusion Model Know 3D-Consistency for Robust Text-to-3D Generation (ICLR 2024 · similarity 0.88)
- 4Diffusion: Multi-view Video Diffusion Model for 4D Generation (NeurIPS 2024 · similarity 0.88)
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