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Off-policy Reinforcement Learning with Model-based Exploration Augmentation

NeurIPS 2025 · Reinforcement learning › Visual and representation RL · approach: Novelty and impact-driven exploration · 0 citations (OpenAlex)

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Proposes MoGE, a plug-in off-policy RL exploration module that generates utility-guided critical states with a classifier-guided diffusion model and expands them into transitions via a one-step latent world model, improving TD3 and DSAC on DMC and Gym locomotion tasks.

Problem

Active exploration (policy stochasticity) struggles in high-dimensional environments, while passive exploration (replay buffer prioritization or generative buffer augmentation) is limited by sample diversity and stays close to the original data distribution.

Approach

Generate under-explored critical states with a utility-guided (policy entropy or TD error) classifier-guided diffusion model, then synthesize their transitions with a one-step imagination world model, and mix these with replay samples in off-policy training without changing the base algorithm.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Add MoGE to DSACDSAC · AVG.DMCTAR: 568.5±42.7 -> 817.7 ± 11.4; +43.8%Helped
Add MoGE to DSACDSAC · AVG.GymTAR: 8301.0 ± 69.5 -> 9135.5 ± 122.1; +10.0%Helped
Replace latent dynamics with vanilla dynamics (ablation)MoGE · Humanoid-runTAR: 489 ± 9 -> 408 ± 35Hurt
Replace latent dynamics with vanilla dynamics (ablation)MoGE · Humanoid-walkTAR: 892 ± 19 -> 684 ± 71Hurt
Replace latent dynamics with vanilla dynamics (ablation)MoGE · Humanoid-standTAR: 907 ± 7 -> 785 ± 88Hurt
Use TD error rather than policy entropy for policy evaluation (ablation)MoGE · Humanoid-runTARHelped
Use policy entropy rather than TD error for policy improvement (ablation)MoGE · Humanoid-runTARHelped
Set guidance scale to 1 (ablation)MoGE · Humanoid-runTARHelped
Vary the generated-sample mix ratio from 0.1 to 0.5 (ablation)MoGE · Humanoid-runTAR: 0.1 to 0.5Mixed

Surprising findings

Limitations

Experimental setup

Datasets: DeepMind Control Suite OpenAI Gym

Benchmarks: DeepMind Control Suite (Humanoid-walk/stand/run, Quadruped-run/walk) OpenAI Gym (Walker2d-v3, Humanoid-v3, Ant-v3, Halfcheetah-v3, Swimmer-v3)

Metrics: Total Average Return (TAR) walltime

Baselines: TD3 DSAC TD3+PER DSAC+PER TD3+PGR DSAC+PGR SAC DDPG TRPO PPO TD-MPC2

Builds on: TD3 DSAC Prioritized Experience Replay Prioritized Generative Replay classifier-guided diffusion

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