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Trust Region Reward Optimization and Proximal Inverse Reward Optimization Algorithm

NeurIPS 2025 · Reinforcement learning › Imitation learning · approach: Theory of inverse RL · 0 citations (OpenAlex)

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Proposes TRRO, a minorization-maximization framework giving monotonic increase of expert likelihood for non-adversarial IRL, and PIRO, a practical SAC-based instantiation with adaptive L2 reward-update regularization.

Problem

Adversarial IRL is unstable, and existing non-adversarial energy-based IRL methods lack formal stability guarantees on reward updates.

Approach

Shows canonical non-adversarial IRL methods maximize expert likelihood (equivalently minimize imitation gap), then derives a trust-region-style MM surrogate for reward updates that guarantees monotonic likelihood improvement under exact policy optimization; PIRO approximates it with an L2 reward-difference penalty with adaptive coefficient and SAC policy steps.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
use PIRO instead of ML-IRLIRL on Ant-v4 · Ant-v4averaged reward: 5382.5 -> 5967.2Helped
use PIRO instead of ML-IRLIRL on Humanoid-v4 · Humanoid-v4averaged reward: 5573.4 -> 5954.9Helped
use PIRO instead of GAILIRL on Walker2d-v4 · Walker2d-v4averaged reward: 4158.1 -> 5643.7Helped
use PIRO instead of GAILIRL on Hopper-v4 · Hopper-v4averaged reward: 3535.7 -> 3362.0Hurt
use PIRO instead of ML-IRLIRL on Halfcheetah-v4 · Halfcheetah-v4averaged reward: 11873.2 -> 12587.4Helped
use PIRO instead of HyPEIRL on AntMaze-UMazeDense-v4 · AntMaze-UMazeDense-v4averaged reward: 11.9 -> 25.7Helped
use PIRO instead of IQIRL on AntMaze-MediumDense-v4 · AntMaze-MediumDense-v4averaged reward: 3.4 -> 9.4Helped
use PIRO instead of AIRLIRL on AntMaze-LargeDense-v4 · AntMaze-LargeDense-v4averaged reward: 3.4 -> 8.8Helped
use PIRO instead of BCimitation on AdroitHandePen-Human-v1 · AdroitHandePen-Human-v1averaged reward: 44.1 -> 254.0Helped

Surprising findings

Limitations

Experimental setup

Datasets: MuJoCo expert demonstrations (from f-IRL and ML-IRL) Minari Offline RL datasets (Gym-Robotics) real-world meerkat behavior dataset

Benchmarks: MuJoCo Ant-v4 Humanoid-v4 Walker2d-v4 Hopper-v4 Halfcheetah-v4 AntMaze-UMazeDense-v4 AntMaze-MediumDense-v4 AntMaze-LargeDense-v4 AdroitHandPen-Human-v1 LunarLander 7x7 grid world

Metrics: averaged reward learning curves sample efficiency runtime per iteration

Baselines: BC GAIL MM AIRL FILTER HyPE DAC IQ-Learn ML-IRL f-IRL CSIL P2IL

Builds on: ML-IRL Soft Actor-Critic TRPO SQIL f-IRL

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