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HyRF: Hybrid Radiance Fields for Memory-efficient and High-quality Novel View Synthesis

NeurIPS 2025 · 3D vision › Gaussian splatting · approach: Regularization and primitive design for 3DGS · 3 citations (OpenAlex)

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Proposes HyRF, a hybrid representation combining a small set of explicit 8-parameter Gaussians with hash-grid neural fields (decoupled geometry and appearance) plus a neural background sphere, cutting 3DGS model size by over 20x while matching or exceeding its quality.

Problem

3D Gaussian Splatting requires large memory due to per-Gaussian view-dependent and anisotropic parameters, while neural-field compression of Gaussians struggles to capture high-frequency detail and distant backgrounds.

Approach

Decompose the scene into a compact set of explicit Gaussians storing only positions, isotropic scale, opacity and diffuse color, plus hash-grid neural fields split into a geometry field and a view-dependent appearance field, with residual aggregation with explicit parameters and a neural background sphere composited by alpha blending.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
add decoupled geometry and appearance neural fields (ablation)HyRF · Tanks & TemplesPSNR: 23.78 -> 24.07Helped
add explicit Gaussian properties (ablation)HyRF · Tanks & TemplesPSNR: 23.45 -> 24.07Helped
add neural fields to predict Gaussian properties (ablation)HyRF · Tanks & TemplesPSNR: 22.22 -> 24.07Helped
add background rendering (ablation)HyRF · Tanks & TemplesPSNR: 23.43 -> 24.07Helped
add visibility pre-culling (ablation)HyRF · Tanks & TemplesFPS: 27 -> 106Helped
add explicit Gaussian color (ablation)HyRF · Deep BlendingPSNR: 29.18 -> 30.37Helped
add explicit Gaussian scale (ablation)HyRF · Deep BlendingPSNR: 28.74 -> 30.37Helped
add explicit Gaussian opacity (ablation)HyRF · Deep BlendingPSNR: 30.21 -> 30.37Helped
use hybrid MLP appearance modeling instead of SH coefficients (ablation)HyRF · Deep BlendingPSNR: 30.12 -> 30.37Helped
use hybrid MLP appearance modeling instead of SH coefficients (ablation)HyRF · Deep BlendingSize (MB): 267 -> 34Helped
add background rendering (ablation)HyRF · KITTI 2011_09_26_drive_0002PSNR: 19.42 -> 19.56Helped

Surprising findings

Limitations

Experimental setup

Datasets: MipNeRF360 Tanks & Temples Deep Blending NeRF Synthetic Mill19 Urbanscene3D KITTI

Benchmarks: MipNeRF360 Tanks & Temples Deep Blending NeRF Synthetic Mill19 Urbanscene3D KITTI Spec-GS dataset

Metrics: PSNR SSIM LPIPS FPS model size (MB) training time peak GPU memory

Baselines: Mip-NeRF360 Plenoxels Instant-NGP 3DGS Scaffold-GS MipNeRF MegaNeRF SwitchNeRF GOF Spec-GS Mini-Splatting2 DashGaussian

Builds on: 3D Gaussian Splatting Instant-NGP Mip-NeRF360 Scaffold-GS

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