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Learning Human-Like RL Agents Through Trajectory Optimization With Action Quantization

NeurIPS 2025 · Reinforcement learning › Visual and representation RL · approach: Probabilistic and autonomous RL · 0 citations (OpenAlex)

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Proposes Macro Action Quantization (MAQ), which distills human demonstrations into a VQ-VAE codebook of macro actions and lets standard RL agents (IQL, SAC, RLPD) choose among them, yielding more human-like Adroit behavior.

Problem

RL agents often behave unnaturally compared with humans (jerky, spinning, shaking), while imitation learning limits task performance; human-likeness needs to be achieved without sacrificing success.

Approach

Formulate human-likeness as trajectory optimization solved with receding-horizon control over action segments; quantize human action segments (macro actions) with a conditional VQ-VAE so the RL policy selects discrete, human-like macro actions conditioned on state, integrable with any RL algorithm.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Add MAQ macro-action quantization to SACSAC on D4RL Adroit · D4RL Adroit averageDTW_s: -0.49 -> 0.56Helped
Add MAQ macro-action quantization to IQLIQL on D4RL Adroit · D4RL Adroit DoorDTW_s: 0.43 -> 0.84Helped
Add MAQ macro-action quantization to RLPDRLPD on D4RL Adroit · D4RL Adroithuman-evaluation Turing Test win rate: 24% -> 39%Helped
Increase macro-action length H (ablation)MAQ+RLPD on D4RL Adroit · D4RL Adroit averagetrajectory similarityHelped
Vary VQVAE codebook size among 8, 16, and 32 (ablation)MAQ variants on D4RL Adroit · D4RL Adroittrajectory similarityNo clear effect
Train MAQ on smaller or lower-return demonstration subsets (ablation)MAQ+RLPD on D4RL Adroit · PenSuccess: 0.42; random 25%: 0.23; lowest 25%: 0.20Mixed
Increase Hammer episode horizon from 200 to 450 (ablation)MAQ+RLPD · D4RL Adroit HammerSuccess: 0.56 to 0.72Helped
Increase Hammer episode horizon from 200 to 450 (ablation)MAQ+RLPD · D4RL Adroit HammerDTW_s: 578.82 -> 648.32Hurt

Surprising findings

Limitations

Experimental setup

Datasets: D4RL Adroit human demonstrations (Door, Hammer, Pen, Relocate)

Benchmarks: D4RL Adroit

Metrics: DTW state DTW action Wasserstein distance state Wasserstein distance action success rate Turing test win rate human-likeness ranking win rate

Baselines: BC IQL SAC RLPD

Builds on: VQ-VAE Semi-Markov Decision Process IQL RLPD Discrete SAC

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