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GUIDE: Real-Time Human-Shaped Agents

NeurIPS 2024 · Reinforcement learning › RL from feedback · approach: Reward modeling versus direct optimization · 1 citations (OpenAlex)

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Proposes GUIDE, a real-time human-guided RL framework with continuous hover-based human feedback converted to dense rewards plus a learned feedback simulator for continued training, evaluated with a 50-subject human study on CREW tasks.

Problem

Real-time decision-making with sparse rewards and visual observations is hard; existing human-guided RL uses discrete, time-stepped feedback, relies on few subjects, and offers no way to keep improving once human feedback stops.

Approach

Continuous-valued human feedback given at every step is grounded into per-step dense rewards added to sparse environment rewards, and a neural feedback simulator trained concurrently on (state, action, feedback) pairs replaces the human for automated continued training.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use GUIDE-DDPG instead of DDPGDDPG · Find Treasuresuccess rate: up to 30 percent higherHelped
Use GUIDE-DDPG instead of DDPGDDPG · 1v1 Hide-and-Seeksuccess rate: up to 30 percent higherHelped
Use GUIDE instead of c-Deep TAMERc-Deep TAMER · Find Treasure and 1v1 Hide-and-Seeksuccess rate: 50 percent higherHelped
Use GUIDE instead of c-Deep TAMERc-Deep TAMER · Find Treasure and 1v1 Hide-and-Seeksuccess rate: up to 40 pointsHelped
Use GUIDE instead of DDPGDDPG · BowlingscoreNo clear effect
Use GUIDE instead of DDPGDDPG · Find Treasure explorationvisible area ratioMixed

Surprising findings

Experimental setup

Datasets: CREW environments (Bowling, Find Treasure, 1v1 Hide-and-Seek) human feedback collected from 50 subjects

Benchmarks: CREW Bowling CREW Find Treasure CREW 1v1 Hide-and-Seek

Metrics: bowling score success rate percentage of trainers reaching score milestones exploration visible-area ratio Pearson correlation with cognitive test scores

Baselines: DDPG SAC c-Deep TAMER heuristic dense reward

Builds on: Deep TAMER DDPG COACH interactive reward shaping

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