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TEAMSTER: Model-Based Reinforcement Learning for Ad Hoc Teamwork (Abstract Reprint)

AAAI 2024 · Multi-agent systems and games › Human-AI and goal-conditioned · approach: Collaborative multi-agent perception · 0 citations (OpenAlex)

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AI-extracted summary. Written by AI from the paper's abstract only. Numbers and claims can be wrong or missing context, so check the paper before you cite or build on it.

Proposes TEAMSTER, a model-based RL approach for ad hoc teamwork that learns separate models of the environment and of teammates' behavior, and compares it to PLASTIC across four domains.

Problem

Ad hoc teamwork, where an agent must cooperate with previously unknown teammates without prior coordination.

Approach

Learn the environment model and the teammate behavior model separately within a model-based RL framework, rather than relying on model-free approaches such as PLASTIC.

Key results

Experimental setup

Benchmarks: four multi-agent systems domains (unspecified in abstract)

Baselines: PLASTIC

Builds on: PLASTIC

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