atlas

Research map / Reinforcement learning / Policy gradient and actor-critic

Solving Zero-Sum Markov Games with Continuous State via Spectral Dynamic Embedding

NeurIPS 2024 · Reinforcement learning › Policy gradient and actor-critic · approach: Variance-reduced policy gradients · 0 citations (OpenAlex)

Read the paperCheck your idea against 108,967 papers

AI-extracted summary. Written by AI from the paper's full text. Numbers and claims can be wrong or missing context, so check the paper before you cite or build on it.

Proposes SDEPO, a natural policy gradient method for two-player zero-sum stochastic Markov games with continuous state and finite action spaces, using spectral dynamic embedding (random/Nyström features) for least-squares Q evaluation, with an O~(1/((1-γ)^3 ε)) last-iterate convergence guarantee and a neural practical variant SDEPO-NN.

Problem

Finding epsilon-optimal Nash equilibria in two-player zero-sum Markov games with continuous state spaces, where tabular methods do not apply and prior function-approximation methods have suboptimal sample complexity or ignore known dynamics.

Approach

Exploit a Gaussian transition model to decompose the transition kernel via Bochner/Mercer spectral embeddings, truncate them to finite random or Nyström features, and run least-squares policy evaluation plus KL-regularized natural policy gradient for both players.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Add random spectral dynamic embedding features to the Q-functionNPG-NN · Simple Push (σ = 0.1/0.01)winning rate: 95.13%/99.37%Helped
Add Nyström spectral dynamic embedding features to the Q-functionNPG-NN · Simple Push (σ = 0.1/0.01)winning rate: 95.38%/99.38%Helped
Use Nyström instead of random spectral dynamic embedding features (ablation)SDEPO-NN · Simple Push (σ = 0.1/0.01)winning rate: 49.69%/49.95%No clear effect
Use random instead of Nyström spectral dynamic embedding features (ablation)SDEPO-NN · Simple Push (σ = 0.1/0.01)winning rate: 49.74%/49.94%No clear effect

Limitations

Experimental setup

Datasets: randomly generated zero-sum Markov game simple push (adapted multi-agent environment)

Benchmarks: random zero-sum Markov game (1D continuous state, 5 actions) simple push (adapted)

Metrics: duality gap / convergence of policy winning rate

Baselines: OFTRL NPG-NN

Builds on: Ren et al. spectral dynamic embedding natural policy gradient OFTRL Perolat et al. error propagation framework SAC

Closest papers by meaning

Writing a paper in this area? scime draft is a free LaTeX editor with AI included, real-time co-authors and a check of your references and venue rules before you submit. It also imports OpenAI Prism projects.

Open scime draft

Get the next scime Dispatch and a monthly field update

Free. We send a confirmation link first; every email has a one-click unsubscribe. Privacy