atlas

Research map / Bandits and online learning / Contextual bandits and Thompson sampling

Bandits with Preference Feedback: A Stackelberg Game Perspective

NeurIPS 2024 · Bandits and online learning › Contextual bandits and Thompson sampling · approach: Causal and structured bandits · 0 citations (OpenAlex)

Read the paperCheck your idea against 108,967 papers

AI-extracted summary. Written by AI from the paper's full text. Numbers and claims can be wrong or missing context, so check the paper before you cite or build on it.

Proposes MaxMinLCB, a zero-sum Stackelberg game over LCB-based action pairs for dueling bandits with kernelized (RKHS) utilities, backed by new anytime-valid preference-based confidence sequences for kernelized logistic estimators.

Problem

Bandit optimization over infinite continuous domains with only pairwise preference feedback, where the learner must jointly choose two actions and balance exploration and exploitation for nonlinear (RKHS) utilities.

Approach

Jointly select the action pair as the equilibrium of a zero-sum Leader-Follower Stackelberg game on the LCB of the preference function, paired with kernelized logistic confidence sequences built via a dueling kernel that removes the regression-based assumptions of prior work.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use the Stackelberg MaxMinLCB acquisition function instead of MultiSBMKernelized preference-feedback bandits · Branindueling regret: 104 ± 13 vs 89 ± 13Hurt
Use the Stackelberg MaxMinLCB acquisition function instead of MultiSBMKernelized preference-feedback bandits · Matyasdueling regret: 125 ± 5 vs 106 ± 7Hurt
Use the Stackelberg MaxMinLCB acquisition function instead of MultiSBMKernelized preference-feedback bandits · Rosenbrockdueling regret: 27 ± 4 vs 25 ± 5Hurt
Use the Stackelberg MaxMinLCB acquisition function instead of MultiSBMKernelized preference-feedback bandits · Ackleydueling regret: 56 ± 2 vs 65 ± 0.5Helped
Use the Stackelberg MaxMinLCB acquisition function instead of MultiSBMKernelized preference-feedback bandits · Eggholderdueling regret: 113 ± 6 vs 134 ± 3Helped
Use the Stackelberg MaxMinLCB acquisition function instead of IDSKernelized preference-feedback bandits · Hoelderdueling regret: 141 ± 26 vs 132 ± 15Hurt
Use the Stackelberg MaxMinLCB acquisition function instead of MultiSBMKernelized preference-feedback bandits · Michalewiczdueling regret: 138 ± 14 vs 155 ± 10Helped
Use the Stackelberg MaxMinLCB acquisition function instead of MultiSBMKernelized preference-feedback bandits · Yelpdueling regret: 175 ± 22 vs 199 ± 25Helped
Use kernelized logistic estimation rather than kernelized ridge-regression estimationLogistic GP-UCB · Ackley logistic-feedback banditcumulative regretHelped

Surprising findings

Limitations

Experimental setup

Datasets: Yelp restaurant reviews

Benchmarks: Branin Matyas Rosenbrock Ackley Eggholder Hoelder Michalewicz Yelp

Metrics: cumulative dueling regret

Baselines: Doubler MultiSBM RUCB MaxInfo IDS GP-UCB UCB LogUCB

Builds on: MaxInfo IDS LGP-UCB GP-UCB

Closest papers by meaning

Writing a paper in this area? scime draft is a free LaTeX editor with AI included, real-time co-authors and a check of your references and venue rules before you submit. It also imports OpenAI Prism projects.

Open scime draft

Get the next scime Dispatch and a monthly field update

Free. We send a confirmation link first; every email has a one-click unsubscribe. Privacy