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Entropy-regularized Diffusion Policy with Q-Ensembles for Offline Reinforcement Learning
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Proposes an entropy-regularized diffusion policy built on a mean-reverting SDE with tractable entropy, combined with a Q-ensemble lower-confidence-bound for pessimistic value estimation, evaluated on D4RL offline RL.
Problem
Diffusion policies in offline RL overestimate Q-values on out-of-distribution actions, and entropy regularization (useful for exploration) is hard to apply because diffusion policy log-probabilities are intractable and offline entropy can worsen distribution shift.
Approach
A mean-reverting SDE (zero-mean, sigma^2=2theta) transfers actions to a standard Gaussian, giving an optimal posterior sampler and a tractable entropy approximation for the diffusion policy; the policy loss adds this entropy term, and pessimistic LCB of a 64-member Q-ensemble replaces the mean Q-value.
Key results
- Average D4RL AntMaze normalized score of 86.7 vs 69.6 for Diffusion-QL across six AntMaze tasks (5 seeds).
- Average Gym score 89.9 vs 88.0 for Diffusion-QL; Kitchen average 75.7 vs 69.0 for Diffusion-QL.
- Ensemble size 64 gives 85.2 average on selected AntMaze tasks versus 63.3 at M=2 and 74.0 at M=4.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Add entropy regularization (alpha 0.01) instead of alpha 0 (ablation) | Entropy-regularized diffusion policy · Antmaze-medium-play-v0 | normalized score: 85.7 -> 91.4 | Helped |
| Add entropy regularization (alpha 0.01) instead of alpha 0 (ablation) | Entropy-regularized diffusion policy · HalfCheetah-Medium-v2 | normalized score: 53.7 -> 54.9 | Helped |
| Use automatic entropy-temperature adjustment instead of alpha 0.01 (ablation) | Entropy-regularized diffusion policy · Pen-human-v1 | normalized score: 67.2 -> 78.5 | Helped |
| Increase Q-ensemble size from 2 to 64 (ablation) | Entropy-based diffusion policy · Antmaze-large-play-v0 | normalized score: 54.2 -> 81.2 | Helped |
| Increase Q-ensemble size from 2 to 64 (ablation) | Entropy-based diffusion policy · Antmaze-medium-play-v0 | normalized score: 84.0 -> 91.4 | Helped |
| Increase LCB coefficient beta from 1 to 4 (ablation) | Q-ensemble diffusion policy · Antmaze-medium-play-v0 | normalized score: 82.4 ± 4.9 -> 91.6± 2.3 | Helped |
| Increase diffusion steps from 3 to 5 (ablation) | Entropy-regularized diffusion policy · Halfcheetah-medium-replay-v2 | normalized score: 43.4 -> 57.0 | Helped |
| Increase diffusion steps from 5 to 10 (ablation) | Entropy-regularized diffusion policy · Kitchen-complete-v0 | normalized score: 82.3 -> 92.7 | Helped |
| Increase diffusion steps from 5 to 10 (ablation) | Entropy-regularized diffusion policy · Antmaze-medium-play-v0 | normalized score: 91.6 -> 90.2 | Hurt |
| Add max Q-backup (ablation) | Q-ensemble diffusion policy · Antmaze-large-play-v0 | normalized score: 22.3 ± 7.1 -> 81.2 ± 3.0 | Helped |
| Add max Q-backup (ablation) | Q-ensemble diffusion policy · Antmaze-medium-play-v0 | normalized score: 89.2 ± 2.9 -> 91.6± 2.3 | Helped |
Surprising findings
- Fixed entropy temperature alpha=0.01 hurts slightly on Adroit tasks where precise control matters, and the paper notes random actions can harm precise-control tasks.
- Diffusion-QL performance drops as training proceeds in sparse-reward AntMaze tasks, indicating training instability.
Limitations
- Diffusion policy inference is slower than Gaussian policies (about 4.8s vs 1.45s eval per 1000 steps on AntMaze), limiting use on compute- and power-constrained devices.
- Fixed entropy coefficient can be detrimental in precise-control tasks such as Adroit; tuning alpha is needed for best results.
- Many hyperparameters differ by domain (max Q-backup, loss type, T), reducing the consistency claim.
Experimental setup
Datasets: D4RL Gym (halfcheetah, hopper, walker2d) D4RL AntMaze D4RL Adroit (pen) D4RL Kitchen
Benchmarks: D4RL Gym D4RL AntMaze D4RL Adroit D4RL Kitchen
Metrics: normalized score
Baselines: BC DT CQL IQL IDQL IQL+EDP Diffusion-QL MSG BCQ BEAR
Builds on: Diffusion-QL IR-SDE MSG EDAC Soft Actor-Critic
Closest papers by meaning
- Diffusion Policies Creating a Trust Region for Offline Reinforcement Learning (NeurIPS 2024 · similarity 0.91)
- Diffusion Actor-Critic: Formulating Constrained Policy Iteration as Diffusion Noise Regression for Offline Reinforcement Learning (ICLR 2025 · similarity 0.91)
- Diffusion-based Reinforcement Learning via Q-weighted Variational Policy Optimization (NeurIPS 2024 · similarity 0.91)
- Behavior-Regularized Diffusion Policy Optimization for Offline Reinforcement Learning (ICML 2025 · similarity 0.90)
- Scalable Maximum Entropy Reinforcement Learning for Diffusion Policies via Adjoint Matching (NeurIPS 2026 · similarity 0.89)
- Diffusion Actor-Critic with Entropy Regulator (NeurIPS 2024 · similarity 0.89)
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