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Diffusion Policies Creating a Trust Region for Offline Reinforcement Learning

NeurIPS 2024 · Reinforcement learning › Offline RL · approach: Offline-to-online fine-tuning · 6 citations (OpenAlex)

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Proposes DTQL, a dual-policy offline RL method where a diffusion policy does pure behavior cloning and a one-step Gaussian policy is trained with a diffusion trust region loss plus Q-maximization, removing iterative denoising from training and inference.

Problem

Diffusion-policy offline RL (e.g., Diffusion Q-Learning) is computationally expensive because action generation requires iterative denoising during both training and inference, and existing acceleration methods often degrade performance.

Approach

A diffusion trust region loss, derived from the ELBO of a fixed diffusion behavior-cloning model, trains a one-step policy to produce actions with high conditional likelihood under the behavior data, creating a mode-seeking trust region instead of KL-based distribution matching (SDS/VSD/DMD-style distillation).

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use DTQL instead of DQLD4RL Adroit Average · Adroit Averagenormalized score: 65.1 -> 72.7Helped
Use DTQL instead of IDQLD4RL Antmaze v0 · Antmaze Average (v0)normalized score: 79.1 -> 73.6Hurt
Use DTQL instead of DQLD4RL Kitchen · Kitchen Averagenormalized score: 69.0 -> 71.8Helped
Use DTQL instead of DQLD4RL Gym · Gym Averagenormalized score: 88.0 -> 88.7Helped
Remove pretraining (ablation)DTQL · halfcheetah-medium-v2normalized score: 57.9 -> 57.5No clear effect
Remove pretraining (ablation)DTQL · hopper-medium-v2normalized score: 99.6 -> 87.6Hurt
Remove pretraining (ablation)DTQL · walker2d-medium-v2normalized score: 89.4 -> 88.7No clear effect
Add the NLL term (ablation)DTQL Gaussian policy · antmaze-umaze-v0final normalized scoreNo clear effect
Add the NLL term (ablation)DTQL Gaussian policy · antmaze-large-diverse-v0final normalized scoreHelped
Replace diffusion trust-region loss with KL behavior regularization (ablation)DTQL · halfcheetah-medium-v2normalized score: 57.9 -> 24.1Hurt
Replace diffusion trust-region loss with KL behavior regularization (ablation)DTQL · hopper-medium-v2normalized score: 99.6 -> 15.0Hurt
Replace diffusion trust-region loss with KL behavior regularization (ablation)DTQL · walker2d-medium-v2normalized score: 89.4 -> 3.4Hurt

Surprising findings

Limitations

Experimental setup

Datasets: D4RL halfcheetah D4RL hopper D4RL walker2d D4RL antmaze D4RL adroit D4RL kitchen

Benchmarks: D4RL Gym D4RL AntMaze D4RL Adroit D4RL Kitchen 2D bandit toy scenarios

Metrics: normalized score training time per 1k steps inference time per trajectory total wall time

Baselines: BC Onestep RL TD3+BC Decision Transformer CQL IQL DQL IDQL SRPO BCQ BEAR BRAC

Builds on: Diffusion Q-Learning Implicit Q-Learning EDM Score distillation sampling Diffusion-GAN

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