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Enhancing Preference-based Linear Bandits via Human Response Time
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Proposes a linear-regression utility estimator combining binary choices and response times under the difference-based EZ diffusion model, and plugs it into generalized successive elimination for fixed-budget preference-based best-arm identification.
Problem
Preference learning from binary choices gives little information about preference strength for strongly preferred queries, and existing choice+response-time models are computationally expensive for interactive systems.
Approach
Use the dEZDM identity E[c_x]/E[t_x] = x^T(theta/a) to turn choices and decision times into a continuous signal, estimated by OLS across queries; this extracts information from strongly preferred queries where choice-only estimators saturate, and is integrated into GSE for fixed-budget best-arm identification.
Key results
- On three real-world human choice and response time datasets, the choice-decision-time GSE variant consistently outperforms the choice-only GSE variant in fixed-budget best-arm identification error.
- Theory: asymptotic weight for choice-decision-time estimator (min expected decision time) stays large for strong preferences whereas choice-only weight a^2 Var(c_x) decays to zero.
- Choice-decision-time estimator performs similarly when non-decision time is unknown (using response time instead of decision time).
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Add decision times to choices using the choice-decision-time estimator | GSE with transductive design · Three real-world datasets | best-arm identification error | Helped |
| Use the choice-decision-time estimator instead of the choice-only estimator | Utility estimation · Synthetic sphere problem, strong preferences | best-arm identification error | Helped |
| Use the choice-decision-time estimator instead of the choice-only estimator | Utility estimation · Synthetic sphere problem, weak preferences | best-arm identification error | No clear effect |
| Use the choice-only estimator with weak-preference design instead of transductive design (ablation) | GSE with choice-only estimator · Synthetic sphere problem, moderate preference scaling | best-arm identification error | Helped |
| Use the choice-only estimator with weak-preference design instead of transductive design (ablation) | GSE with choice-only estimator · Synthetic sphere problem, very strong preferences | best-arm identification error | Hurt |
| Use the choice-only estimator with weak-preference design instead of transductive design (ablation) | GSE with choice-only estimator · Real-world datasets | best-arm identification error | Hurt |
| Use response times in place of decision times when non-decision time is unknown (ablation) | GSE with choice-decision-time estimator · Three real-world datasets | best-arm identification error | No clear effect |
| Replace the choice-decision-time estimator with the choice-only logit estimator (ablation) | GSE with transductive design · Three real-world datasets | best-arm identification error | Hurt |
| Replace the choice-decision-time estimator with the choice-decision-time logit estimator (ablation) | GSE with transductive design · Three real-world datasets | best-arm identification error | Hurt |
| Increase the barrier parameter | Utility estimation · Synthetic sphere problem | best-arm identification error | Helped |
Surprising findings
- Weak-preference experimental design does not outperform the transductive design in practice, since weak-preference queries take longer to answer and θ* is unknown.
Limitations
- Relies on reliable response time data, which may be hard to obtain in crowdsourcing settings.
- Assumes non-decision time is known (though an unknown-case variant is evaluated empirically).
- Random resource usage requires manual tuning of elimination parameter eta and buffer size B_buff.
Experimental setup
Datasets: Food-risk dataset Snack dataset
Benchmarks: sphere synthetic problem Food-risk dataset Snack dataset
Metrics: best-arm identification error probability probability of incorrect argmax estimate
Baselines: choice-only estimator (logistic MLE) transductive design with choice-only estimator weak-preference design choice-decision-time logit estimator choice-only logit estimator
Builds on: EZ diffusion model Generalized Successive Elimination transductive linear logistic bandit logistic regression MLE
Closest papers by meaning
- Preference Learning with Response Time: Robust Losses and Guarantees (NeurIPS 2025 · similarity 0.92)
- ResponseRank: Data-Efficient Reward Modeling through Preference Strength Learning (NeurIPS 2025 · similarity 0.90)
- Preference Learning of Latent Decision Utilities with a Human-like Model of Preferential Choice (NeurIPS 2024 · similarity 0.89)
- Capturing Individual Human Preferences with Reward Features (NeurIPS 2025 · similarity 0.88)
- Neural Dueling Bandits: Preference-Based Optimization with Human Feedback (ICLR 2025 · similarity 0.88)
- DOPL: Direct Online Preference Learning for Restless Bandits with Preference Feedback (ICLR 2025 · similarity 0.88)
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