Research map / Large language models / Alignment and preferences
Capturing Individual Human Preferences with Reward Features
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Formalises user-aware reward model learning with a PAC bound over raters and examples, and proposes the reward-feature model (RFM), a shared learned feature map with per-user linear weights adapted by logistic regression, evaluated on Gemma 1.1 2B with UltraFeedback and synthetic raters.
Problem
Standard RLHF reward models aggregate preferences into one user-agnostic reward, which fails under heterogeneous preferences and does not generalise to users outside the rater pool.
Approach
Model individual preferences as a linear combination of shared learned reward features; train the features on rater-labelled pairs and adapt to a new user by fitting only their linear coefficients (a convex logistic regression) on a few ranked examples.
Key results
- RFM correctly predicts held-out users' preferences around 70% of the time with 10 adaptation examples, while the non-adaptive baseline and linear/non-linear adaptive baselines perform worse and in-context LLMs fall to chance.
- RFM(32) intra-user generalisation of 61.61% on UltraFeedback is on par with VPL's reported 61.49%.
- RFM performance is much more robust to the homogeneity parameter p, with almost no degradation for d >= 32 learned features; it adapts with as few as 30 examples.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use an adaptive reward-feature model instead of a non-adaptive reward model | Gemma 1.1 2B reward model · Synthetic raters, held-out users | accuracy | Helped |
| Increase the number of training raters | RFM · Synthetic raters, held-out users | accuracy | Helped |
| Increase preference homogeneity | RFM and non-adaptive baseline · Synthetic raters, held-out users | accuracy | Helped |
| Use RFM with at least 32 learned features as preference homogeneity decreases | RFM · Synthetic raters, held-out users | accuracy | Helped |
| Increase adaptation examples | RFM with 32 or 128 features · Synthetic raters, held-out users | accuracy | Helped |
| Use adapted RFM(32) rather than the baseline to select best-of-n responses | Gemma 2 9B and Gemma 2 27B response candidates · UltraFeedback test set, best-of-n | preference win fraction | Helped |
| Increase the number of candidate responses n | RFM(32) best-of-n selection · UltraFeedback test set | preference win fraction | Helped |
| Adapt the baseline's final layer using user-specific examples | Linear baseline · Synthetic raters, held-out users | accuracy | No clear effect |
| Use a non-linear adaptive MLP with 3 or 5 hidden layers | Gemma 1.1 2B reward model · Synthetic raters, held-out users | accuracy | Hurt |
| Use in-context personalization with 10 examples | Gemini 1.5 Pro and GPT-4o · Synthetic raters, held-out users | accuracy | Hurt |
| Use RFM(32) rather than VPL | Reward model · UltraFeedback, intra-user generalisation | accuracy: 61.49% vs 61.61% | No clear effect |
| Use RFM rather than the non-adaptive or linear baseline | Reward model · PersonalLLM and UltraFeedback, held-out reward model | accuracy | Helped |
Surprising findings
- In-context adaptation with Gemini 1.5 Pro and GPT-4o performs at chance level for predicting held-out users' preferences.
- A linear adaptation of the baseline's final layer performs on par with the non-adaptive baseline.
Limitations
- Main experiments use synthetic raters with 13 handcrafted features, which may not reflect real human disagreement.
- Real-user experiments use reward models as proxies for raters, which smooth out heterogeneity.
- Training is expensive and centralised while adaptation is cheap; the trade-off may not suit other settings.
Experimental setup
Datasets: UltraFeedback PersonalLLM
Benchmarks: UltraFeedback PersonalLLM
Metrics: inter-user accuracy on held-out users intra-user accuracy best-of-n win rate accuracy vs number of raters m and homogeneity p
Baselines: non-adaptive reward model linear adaptation of final layer MLP adapter (Park et al. 2024) Gemini 1.5 Pro in-context GPT-4o in-context VPL
Builds on: Bradley-Terry model empirical risk minimisation adapters variational preference learning
Closest papers by meaning
- Personalizing Reinforcement Learning from Human Feedback with Variational Preference Learning (NeurIPS 2024 · similarity 0.93)
- PILAF: Optimal Human Preference Sampling for Reward Modeling (ICML 2025 · similarity 0.92)
- Data with High and Consistent Preference Difference Are Better for Reward Model (AAAI 2025 · similarity 0.91)
- Active Reward Modeling: Adaptive Preference Labeling for Large Language Model Alignment (ICML 2025 · similarity 0.91)
- Tool-Augmented Reward Modeling (ICLR 2024 · similarity 0.91)
- MaxMin-RLHF: Alignment with Diverse Human Preferences (ICML 2024 · similarity 0.91)
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