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Wild-GS: Real-Time Novel View Synthesis from Unconstrained Photo Collections

NeurIPS 2024 · 3D vision › Gaussian splatting · approach: Sparse-view Gaussian splatting for novel views · 12 citations (OpenAlex)

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Wild-GS adapts 3D Gaussian Splatting to unconstrained photo collections by combining global embeddings, triplane-based local appearance features sampled per Gaussian, learnable intrinsic features, a transient visibility mask, and depth regularization.

Problem

Novel view synthesis from in-the-wild tourist photo collections, which have variable appearance and transient occluders; prior NeRF-based methods are slow to train and render.

Approach

Align reference-image appearance to 3D Gaussians explicitly by back-projecting the static reference view into a point cloud, encoding it into triplane features, and having each Gaussian sample its local appearance from the triplane; the fused global, local, and intrinsic features decode SH coefficients, so rasterization stays unchanged and renders stay fast.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Add triplane cropping (ablation)Wild-GS · PhototourismPSNR: 29.15 -> 29.65; 24.93 -> 24.99; 23.61 -> 24.45Helped
Add triplane cropping (ablation)Wild-GS · PhototourismTraining time (hours): 0.85 -> 0.52Helped
Add reverse-direction triplane projections (ablation)Wild-GS · PhototourismPSNR: 28.52 -> 29.65; 24.37 -> 24.99; 24.14 -> 24.45Helped
Add global appearance encoding (ablation)Wild-GS · PhototourismPSNR: 29.00 -> 29.65; 24.82 -> 24.99; 24.18 -> 24.45Helped
Add transient mask prediction (ablation)Wild-GS · PhototourismPSNR: 28.85 -> 29.65; 24.71 -> 24.99; 23.91 -> 24.45Helped
Add depth regularization (ablation)Wild-GS · PhototourismPSNR: 28.36 -> 29.65; 23.36 -> 24.99; 23.20 -> 24.45Helped

Surprising findings

Limitations

Experimental setup

Datasets: Phototourism (Brandenburg Gate, Sacre Coeur, Trevi Fountain)

Benchmarks: Phototourism Brandenburg Gate Phototourism Sacre Coeur Phototourism Trevi Fountain

Metrics: PSNR SSIM LPIPS training time (hours) inference speed (FPS)

Baselines: 3DGS NeRF-W Ha-NeRF CR-NeRF GS-W SWAG

Builds on: 3D Gaussian Splatting NeRF-W CR-NeRF EG3D FSGS

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