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Iteratively Refined Behavior Regularization for Offline Reinforcement Learning

NeurIPS 2024 · Reinforcement learning › Offline RL · approach: Behavior regularization for offline RL · 3 citations (OpenAlex)

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Proposes Conservative Policy Iteration (CPI) and CPI-RE for offline RL, iteratively refining the behavior-regularization reference policy on top of TD3+BC, with a tabular in-sample optimality guarantee and D4RL results.

Problem

Behavior regularization in offline RL performs poorly when the dataset comes from suboptimal policies, since its reference (behavior) policy is fixed and may be weak; it also fails to stitch suboptimal trajectories into in-sample optimal behavior.

Approach

Use conservative policy iteration: the reference policy for KL behavior regularization is iteratively replaced by the previous policy iterate (starting from the behavior policy), so policy improvement is guaranteed while staying on the dataset support; a CPI-RE variant keeps two actors and uses the currently better one as reference.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
iteratively refine the behavior-regularization reference policyTD3+BC-style offline RL · halfcheetah-mediumaverage normalized score: 58.8 -> 64.4Helped
add a reference-policy ensemble (ablation)CPI · Antmazeaverage normalized score: 416.0 -> 438.8Helped
add a reference-policy ensemble (ablation)CPI · Adroitaverage normalized score: 151.9 -> 157.7Helped
remove behavior regularization (ablation)CPI · MuJoCo medium and medium-replay tasksnormalized scoreHurt
use forward KL instead of reverse KL (ablation)CPI · hopper-medium, hopper-medium-replay, walker2d-medium, and walker2d-medium-replaynormalized scoreHurt
use two actor policies instead of one (ablation)CPI-RE · halfcheetah-medium and halfcheetah-medium-replaynormalized scoreHelped
increase the actor count from 2 to 4 (ablation)CPI-RE · halfcheetah-medium and halfcheetah-medium-replaynormalized scoreNo clear effect
increase the behavior-policy weight λ to 0.9 (ablation)CPI · halfcheetah-medium and hopper-mediumnormalized scoreMixed
set the behavior-policy weight λ to 0.1 (ablation)CPI · halfcheetah-medium and hopper-mediumnormalized scoreMixed
use CPI instead of TD3+BC with matched αoffline RL · Antmazeaverage normalized score: 188.0 -> 416.0Helped
use CPI instead of TD3+BC with dynamically changed αoffline RL · Above Totalaverage normalized score: 1113.0 -> 1128.1Helped

Surprising findings

Limitations

Experimental setup

Datasets: D4RL Gym-MuJoCo v2 D4RL Antmaze v0 D4RL Adroit v1 7x7 GridWorld (10k transitions) FourRoom (10k transitions)

Benchmarks: D4RL Gym-MuJoCo D4RL Antmaze D4RL Adroit 7x7 GridWorld FourRoom

Metrics: normalized score runtime per epoch (s) GPU memory (GB)

Baselines: DT TD3+BC CQL IQL POR EDAC Diffusion-QL InAC

Builds on: TD3+BC Politex IQL InAC

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