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Adaptive Advantage-Guided Policy Regularization for Offline Reinforcement Learning

ICML 2024 · Reinforcement learning › Offline RL · approach: Behavior regularization for offline RL · 0 citations (OpenAlex)

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Proposes A2PR, which trains a VAE weighted by advantage to generate high-advantage actions that augment the behavior policy used for TD3+BC-style policy regularization in offline RL, reporting state-of-the-art D4RL results.

Problem

Policy regularization in offline RL is unnecessarily conservative because it forces the learned policy to imitate all dataset actions, including suboptimal ones, which hampers improvement especially on low-quality datasets.

Approach

Train a VAE with an advantage-thresholded reconstruction term (elevating positive behavior learning) so it generates high-advantage actions; then regularize the policy toward whichever of the dataset action or VAE action has higher advantage, adaptively falling back to the policy itself when no action is advantageous.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use A2PR instead of competing baselinesoffline RL policies · D4RL Gym and AntMaze tasksnormalized scoreMixed
Remove elevated positive behavior learning (EPBL) (ablation)A2PR on halfcheetah-medium-v2 · halfcheetah-medium-v2normalized scoreHurt
Replace the improved VAE with a standard VAE (ablation)A2PR on halfcheetah-medium-v2 · halfcheetah-medium-v2normalized scoreHurt
Remove adaptive advantage policy constraint (AAPC) (ablation)A2PR on halfcheetah-medium-v2 · halfcheetah-medium-v2normalized scoreHurt
Set advantage threshold to 0 instead of varying it (ablation)A2PR · D4RL Hopper, HalfCheetah, and Walker2d datasetsnormalized scoreMixed
Use A2PR rather than TD3+BCoffline policy on mixed random/expert data · 99% random policy data and 1% expert policy datanormalized scoreHelped
Use A2PR rather than TD3+BCoffline policy on low-quality maze data · Multiple Target Mazetarget returnHelped
Add Gaussian state-input noise during evaluationA2PR · Hopper, HalfCheetah, and Walker2d datasetsnormalized scoreHurt
Use A2PR with SAC rather than its TD3 variantA2PR · HalfCheetah datasetsnormalized scoreHurt

Surprising findings

Limitations

Experimental setup

Datasets: D4RL halfcheetah v2 D4RL hopper v2 D4RL walker2d v2 D4RL antmaze v2 multi-target maze (custom) 99% random 1% expert mixed dataset

Benchmarks: D4RL Gym D4RL AntMaze multi-target maze mixed random-expert dataset

Metrics: normalized D4RL score true vs estimated Q-value training time mean advantage

Baselines: TD3+BC BCQ BEAR CQL IQL AW OAP PRDC

Builds on: TD3+BC IQL PRDC TD3

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