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Harmony4D: A Video Dataset for In-The-Wild Close Human Interactions

NeurIPS 2024 · 3D vision › Human pose estimation · approach: Physics and sensor-based motion capture · 11 citations (OpenAlex)

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Introduces Harmony4D, a large in-the-wild multi-view video dataset of close human-human contact (wrestling, dancing, MMA, etc.) with markerless 3D pose/mesh annotations, and shows fine-tuning HMR2.0 on it reduces error under occlusion and contact.

Problem

Existing multi-human 3D datasets for close physical interaction are captured in controlled indoor settings with choreographed actions, limiting diversity and generalization; accurate mesh ground truth under severe occlusion and contact is hard to obtain.

Approach

A markerless multi-view annotation pipeline that alternates 3D pose forecasting (per-keypoint Kalman filters), point-prompted instance segmentation with SAM, mask-conditioned 2D pose estimation (SegPose2D), RANSAC triangulation, and SMPL fitting with a mesh interpenetration loss to obtain contact-aware ground-truth meshes from a mobile ~20-camera rig.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Fine-tune HMR2.0 on Harmony4D trainHMR2.0 · Harmony4D testMPJPE: 108.18 -> 47.71; improves MPJPE by 55.9%Helped
Fine-tune HMR2.0 on Harmony4D trainHMR2.0 · Harmony4D testPVE: 131.00 -> 59.14; MPVPE by 54.8%Helped
Fine-tune HMR2.0 on Harmony4D trainHMR2.0 · Harmony4D test3DPCK: 75.62 -> 96.63; 3DPCK by 21.01%Helped
Add interpenetration loss to mesh optimization (ablation)Harmony4D mesh optimization · Hugging, Wrestling, Dancing, Karate, MMAmP2S: reduced by 44.7 mm on averageHelped
Add interpenetration loss to mesh optimization (ablation)Harmony4D mesh optimization · Hugging, Wrestling, Dancing, Karate, MMAmIoU: reduced by 0.7% on averageHelped
Add interpenetration loss to mesh optimization (ablation)Harmony4D mesh optimization · Hugging, Wrestling, Dancing, Karate, MMAmIoA: reduced by 0.1 m^2 on averageHelped
Increase the number of cameras used for triangulation (ablation)Harmony4D pose processing · Harmony4D activitiesMPJPEHelped

Surprising findings

Limitations

Experimental setup

Datasets: Harmony4D COCO 3DPW

Benchmarks: Harmony4D test set 3DPW

Metrics: MPJPE PA-MPJPE N-MPJPE PVE PA-PVE N-PVE 3DPCK AUC F1 mP2S

Baselines: PARE ROMP BEV BUDDI HMR2.0 Multi-HMR

Builds on: EgoHumans Segment Anything ViTPose HMR2.0 SMPL

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