Research map / Multi-agent systems and games / Cooperative multi-agent RL
M³HF: Multi-agent Reinforcement Learning from Multi-phase Human Feedback of Mixed Quality
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Proposes M³HF, a MARL framework that pauses training for multi-phase human feedback of mixed quality, parses it with an LLM into predefined reward templates, and weights reward components via decay and performance-based adjustment, evaluated on macro-action Overcooked.
Problem
Reward design in multi-agent RL is hard: sparse or complex rewards lead to slow convergence or misaligned coordinated behaviors, and existing human-feedback methods for MARL are offline, single-phase, or require expert demonstrations.
Approach
Agents periodically pause training to generate rollouts; humans (experts or non-experts) give feedback on them; an LLM parses the feedback per agent and instantiates predefined reward templates; the reward pool is combined with weights that decay over generations and are boosted or reduced based on the change in original-task performance.
Key results
- M³HF outperforms MAPPO, IPPO and the macro-action baseline across Overcooked layouts A, B, C for both salad recipes, per the learning curves.
- On Overcooked-B Lettuce-Onion-Tomato, full M³HF reaches 102.7 ± 10.8 average return versus 68.7 ± 4.1 for LLM parsing without weight adjustment and 45.3 ± 5.2 for raw feedback.
- At iteration 400, M³HF reaches 164.8 ± 1.2 versus 68.9 ± 10.1 for the best IRAT variant and 19.2 ± 4.5 for IPPO.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| parse human feedback into structured rewards instead of using raw feedback (ablation) | M³HF on IPPO · Overcooked-B, Lettuce-Onion-Tomato Salad | Average Return: 45.3 ± 5.2 -> 68.7 ± 4.1 | Helped |
| add performance-based weight adjustment to parsed feedback rewards (ablation) | M³HF on IPPO · Overcooked-B, Lettuce-Onion-Tomato Salad | Average Return: 68.7 ± 4.1 -> 102.7 ± 10.8 | Helped |
| use multi-phase feedback instead of feedback only once at the start (ablation) | M³HF on IPPO · Overcooked-B, Lettuce-Onion-Tomato Salad | Average Return: 43.1 ± 10.3 -> 102.7 ± 10.8 | Helped |
| add an intrinsic reward for picking up or chopping any ingredient (ablation) | IPPO with IRAT-rw_1 · Overcooked-B, Lettuce-Onion-Tomato Salad, iteration 1000 | Average Return: 27.4 ± 4.9 -> 94.9 ± 10.7 | Helped |
| add an intrinsic reward for reaching the knife after picking up an ingredient (ablation) | IPPO with IRAT-rw_2 · Overcooked-B, Lettuce-Onion-Tomato Salad, iteration 1000 | Average Return: 27.4 ± 4.9 -> 34.5 ± 14.0 | Helped |
| add an intrinsic reward for chopping an ingredient after reaching the knife (ablation) | IPPO with IRAT-rw_3 · Overcooked-B, Lettuce-Onion-Tomato Salad, iteration 1000 | Average Return: 27.4 ± 4.9 -> 33.8 ± 9.9 | Helped |
| use M³HF instead of the intrinsic-reward variants (ablation) | M³HF and IRAT on IPPO · Overcooked-B, Lettuce-Onion-Tomato Salad, iteration 400 | Average Return: 68.9 ± 10.1, 1.1 ± 2.1, 10.8 ± 9.1 -> 164.8 ± 1.2 | Helped |
| provide erroneous or irrelevant feedback at each generation | M³HF on IPPO · Overcooked-B, Lettuce-Onion-Tomato Salad | Average Return | Hurt |
| replace human feedback with VLM-generated feedback | M³HF · Overcooked | Average Return | No clear effect |
Surprising findings
- VLM (Gemini-1.5-Pro) feedback yielded little benefit over the baseline because it lacked specific, translatable guidance.
- Low-quality feedback caused performance only slightly below IPPO rather than degrading it significantly.
Limitations
- Evaluated only in a single environment family (macro-action Overcooked) with three agents.
- Human feedback is simulated for the mixed-quality experiments rather than collected from real users; the robustness proposition relies on assumptions such as convergence and accurate performance estimation.
- Reliance on predefined reward templates limits expressiveness of the reward functions.
Experimental setup
Datasets: Overcooked (macro-action variant, layouts A/B/C)
Benchmarks: Overcooked-A Overcooked-B Overcooked-C
Metrics: mean episode return
Baselines: MAPPO IPPO Mac-IAICC/Mac-CAC macro-action baseline IRAT Raw Feedback Single-phase feedback VLM feedback
Builds on: IPPO MAPPO EUREKA PbMARL Markov Game
Closest papers by meaning
- Adaptive Collaboration with Humans: Metacognitive Policy Optimization for Multi-Agent LLMs with Continual Learning (ICLR 2026 · similarity 0.88)
- GUIDE: Real-Time Human-Shaped Agents (NeurIPS 2024 · similarity 0.88)
- O-MAPL: Offline Multi-agent Preference Learning (ICML 2025 · similarity 0.88)
- Personalizing Reinforcement Learning from Human Feedback with Variational Preference Learning (NeurIPS 2024 · similarity 0.88)
- Uni-RLHF: Universal Platform and Benchmark Suite for Reinforcement Learning with Diverse Human Feedback (ICLR 2024 · similarity 0.88)
- DUO: Diverse, Uncertain, On-Policy Query Generation and Selection for Reinforcement Learning from Human Feedback (AAAI 2025 · similarity 0.87)
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