Research map / Multi-agent systems and games / Cooperative multi-agent RL
Cooperative Multi-Agent Reinforcement Learning: Asynchronous Communication and Linear Function Approximation
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use asynchronous, determinant-triggered communication instead of synchronous round-robin communication | Cooperative linear MDP learning · Linear MDPs | communication complexity: $d H M^3$ -> $d H M^2$ | Helped |
| Use asynchronous communication while preserving the regret guarantee | Cooperative linear MDP learning · Linear MDPs | regret: $d^{3/2} H^2 \sqrt{K}$ -> $d^{3/2}H^2\sqrt{K} $ | No clear effect |
| Restrict communication complexity to less than $dM/11400$ | Any cooperative linear-MDP algorithm · Linear MDPs with $d,H\ge 2$ and $K\ge dM$ | regret lower bound: $\Omega(H\sqrt{dMK})$ | Hurt |
| Set the communication-trigger parameter to $\alpha = 1/M^2$ and $\lambda = 1$ | Async-Coop-LSVI-UCB · Linear MDPs | communication complexity: $\tilde{\mathcal{O}}(dH(M+1/\alpha))$ -> $\tilde{\mathcal{O}}(dHM^2)$ | Helped |
Closest papers by meaning
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