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Exponential Lower Bounds for Fictitious Play in Potential Games

NeurIPS 2023 · Multi-agent systems and games › Games and equilibria · approach: Opponent modeling in competitive games · 1 citations (OpenAlex)

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Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use the recursively constructed payoff matrix K^n(0), starting from (n,1)Fictitious Play · Two-player identical-payoff gamerounds to ε-approximate NE: Ω\left(4^n ((n/2-2)!)^4 + \frac{1}{n\sqrt{\epsilon}} \right)Hurt
Use the recursively constructed payoff matrix K^n(0)Fictitious Play with uniformly random initialization · Two-player identical-payoff gameexpected rounds to ε-approximate NE: Ω\left( \frac{4^n ((n/2-2)!)^4 + 1/n\sqrt{\epsilon}}{n^2}\right)Hurt
Apply any tie-breaking rule rather than an adversarially selected oneFictitious Play on K^n(0) · Two-player identical-payoff gamerounds to reach the target strategy profileNo clear effect

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