Research map / Reinforcement learning / Visual and representation RL
Learning Dynamic Attribute-factored World Models for Efficient Multi-object Reinforcement Learning
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use attribute-factored dynamics and rewards with class templates, interaction patterns, dynamic interaction graphs, and latent-parameter inference rather than the strongest listed baseline | DAFT-RL (Symbolic) · Push & Switch compositional generalization, excluding 2-Push + 2-Switch (S) | success rate: 0.751 -> 0.805; 0.964 -> 0.968; 0.919 -> 0.923; 0.915 -> 0.921; 0.634 -> 0.793; 0.531 -> 0.783 | Helped |
| Use DAFT-RL instead of NCS | DAFT-RL (Symbolic) · 2-Push + 2-Switch (S) | success rate: 0.912 -> 0.881 | Hurt |
| Use DAFT-RL with Slot Attention instead of the strongest listed baseline | DAFT-RL (SA) · Spriteworld object goal, interaction, comparison, and property comparison | success rate: 0.847 -> 0.897; 0.837 -> 0.890; 0.834 -> 0.893; 0.831 -> 0.907 | Helped |
| Use DAFT-RL with AIR instead of the strongest listed baseline | DAFT-RL (AIR) · Block-stacking, 2 and 4 blocks | success rate: 0.797 -> 0.838; 0.605 -> 0.698 | Helped |
| Use DAFT-RL with AIR instead of LRN | DAFT-RL (AIR) · Block-stacking, 6 and 8 blocks | success rate: 0.602 -> 0.664; 0.463 -> 0.571 | Helped |
| Use DAFT-RL with Slot Attention instead of NCS | DAFT-RL (SA) · Block-stacking, 2 blocks | success rate: 0.797 -> 0.809 | Helped |
| Remove latent-parameter modeling (ablation) | DAFT-RL · 2-Push + 2-Switch (L+S) | success rate | Hurt |
| Remove class template graphs (ablation) | DAFT-RL · 2-Push + 2-Switch (L+S) | success rate | Hurt |
| Remove the dynamic interaction graph (ablation) | DAFT-RL · 2-Push + 2-Switch (L+S) | success rate | Hurt |
| Remove interaction pattern graphs (ablation) | DAFT-RL · 2-Push + 2-Switch (L+S) | success rate | Hurt |
Closest papers by meaning
- Efficient Exploration and Discriminative World Model Learning with an Object-Centric Abstraction (ICLR 2025 · similarity 0.89)
- Entity-Centric Reinforcement Learning for Object Manipulation from Pixels (ICLR 2024 · similarity 0.88)
- Learning Interactive World Model for Object-Centric Reinforcement Learning (NeurIPS 2025 · similarity 0.88)
- Modeling Unseen Environments with Language-guided Composable Causal Components in Reinforcement Learning (ICLR 2025 · similarity 0.88)
- SOLD: Slot Object-Centric Latent Dynamics Models for Relational Manipulation Learning from Pixels (ICML 2025 · similarity 0.87)
- On Generalization Across Environments In Multi-Objective Reinforcement Learning (ICLR 2025 · similarity 0.86)
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