atlas

Research map / Reinforcement learning / Visual and representation RL

Learning Interactive World Model for Object-Centric Reinforcement Learning

NeurIPS 2025 · Reinforcement learning › Visual and representation RL · approach: Learned state and action representations · 0 citations (OpenAlex)

Read the paperCheck your idea against 108,967 papers

AI-extracted summary. Written by AI from the paper's full text. Numbers and claims can be wrong or missing context, so check the paper before you cite or build on it.

Proposes FIOC-WM, an object-centric world model that learns object interactions and attribute (static/dynamic) factorization from pixel embeddings, and trains a hierarchical policy that composes learned interaction primitives for long-horizon control.

Problem

Object-centric RL methods factor state by objects but leave interactions implicit, limiting sample efficiency and generalization of policy learning in long-horizon robotic and embodied tasks.

Approach

Learn a two-level factorization (object slots and per-object static/dynamic attributes) plus latent time-varying interaction graphs within a world model built on pre-trained visual embeddings, then use a high-level policy to select interaction subgoal graphs and a low-level interaction policy (MPC or PPO) to execute them.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use FIOC instead of the strongest listed baselineworld-model reconstruction · FetchLPIPS: 0.009 -> 0.007Helped
Use FIOC instead of the strongest listed baselineworld-model reconstruction · KitchenLPIPS: 0.035 -> 0.038Hurt
Use FIOC instead of EITpolicy learning · Attribute generalization, i-Gibsonsuccess rate: 0.70 -> 0.79Helped
Use FIOC instead of the strongest listed baselinepolicy learning · Attribute generalization, Push & Switchsuccess rate: 0.95 -> 0.91Hurt
Add static/dynamic state factorization (ablation)FIOC · Libero, compositional generalizationsuccess rate: 0.64 -> 0.70Helped
Add learned interaction modeling rather than a fully connected graph (ablation)FIOC · Libero, compositional generalizationsuccess rate: 0.52 -> 0.70Helped
Use pre-trained policies instead of random actions in offline learning (ablation)FIOC · Libero, compositional generalizationsuccess rate: 0.48 -> 0.70Helped
Add the high-level hierarchical policy (ablation)FIOC · Libero, compositional generalizationsuccess rate: 0.42 -> 0.70Helped
Pre-train the low-level policy offline (ablation)FIOC · Libero, compositional generalizationsuccess rate: 0.59 -> 0.70Helped
Add the diversity term to high-level policy learning (ablation)FIOC · Libero, compositional generalizationsuccess rate: 0.50 -> 0.70Helped
Tune the world model online (ablation)FIOC · Gym Fetch Task 1success rate: 0.95 \pm 0.03 -> 0.96 \pm 0.02No clear effect
Tune the world model online (ablation)FIOC · Franka Kitchen Task 1success rate: 0.82 \pm 0.04 -> 0.79 \pm 0.06Mixed

Surprising findings

Limitations

Experimental setup

Datasets: SpritesWorld OpenAI-Gym Fetch Franka Kitchen i-Gibson LIBERO

Benchmarks: SpritesWorld OpenAI-Gym Fetch Franka Kitchen i-Gibson LIBERO

Metrics: LPIPS normalized SHD MSE (linear probing) success rate

Baselines: DreamerV3 TD-MPC2 EIT DINO-WM

Builds on: DINO-WM SKILD slot attention neural relational inference PPO

Closest papers by meaning

Writing a paper in this area? scime draft is a free LaTeX editor with AI included, real-time co-authors and a check of your references and venue rules before you submit. It also imports OpenAI Prism projects.

Open scime draft

Get the next scime Dispatch and a monthly field update

Free. We send a confirmation link first; every email has a one-click unsubscribe. Privacy