Research map / Reinforcement learning / Offline RL
Goal-Conditioned Predictive Coding for Offline Reinforcement Learning
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use GCPC instead of IQL | Offline RL on AntMaze · AntMaze average | normalized score: 57.3 -> 69.4 | Helped |
| Use GCPC instead of WGCSL | Offline RL on Kitchen · Kitchen average | normalized score: 76.5 -> 82.9 | Helped |
| Use GCPC instead of Decision Diffuser | Offline RL on Gym Locomotion · Gym Locomotion average | normalized score: 81.8 -> 79.7 | Hurt |
| Use MAE-RC predictive coding instead of history-only MAE-H (ablation) | GCPC two-stage pretraining without actions · AntMaze Large-Play | normalized score: 36.6 -> 78.2 | Helped |
| Remove actions from trajectory pretraining (ablation) | GCPC with MAE-RC · AntMaze Large-Play | normalized score: 62.0 -> 78.2 | Helped |
| Add goal conditioning to TrajNet (ablation) | GCPC with MAE-RC · AntMaze Large-Play | normalized score: 16.0 -> 78.2 | Helped |
| Use latent future bottleneck instead of decoded explicit future states (ablation) | GCPC policy conditioning · AntMaze Large-Play | normalized score: 67.9 -> 78.2 | Helped |
| Use a longer future window, p=70 instead of p=20 (ablation) | GCPC · AntMaze Large-Diverse | normalized score: 62.4 -> 80.6 | Helped |
| Use 4 slot tokens instead of 2 (ablation) | GCPC · AntMaze Large-Diverse | normalized score: 77.2 -> 80.6 | Helped |
| Use MAE-F rather than MAE-RC (ablation) | GCPC two-stage pretraining without actions · AntMaze Large-Play | normalized score: 78.2 -> 76.2 | Hurt |
| Use MAE-F rather than MAE-RC (ablation) | GCPC two-stage pretraining without actions · Kitchen-Partial | normalized score: 90.2 -> 92.5 | Helped |
| Include actions in trajectory pretraining (ablation) | GCPC with MAE-F · Kitchen-Partial | normalized score: 86.4 -> 92.5 | Hurt |
Closest papers by meaning
- Stitching Sub-trajectories with Conditional Diffusion Model for Goal-Conditioned Offline RL (AAAI 2024 · similarity 0.90)
- Are Expressive Models Truly Necessary for Offline RL? (AAAI 2025 · similarity 0.89)
- Foundation Policies with Hilbert Representations (ICML 2024 · similarity 0.89)
- Flattening Hierarchies with Policy Bootstrapping (NeurIPS 2025 · similarity 0.89)
- Learning from Reward-Free Offline Data: A Case for Planning with Latent Dynamics Models (NeurIPS 2025 · similarity 0.88)
- Offline Goal-conditioned Reinforcement Learning with Quasimetric Representations (NeurIPS 2025 · similarity 0.88)
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