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Flattening Hierarchies with Policy Bootstrapping
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Proposes SAW, a flat offline goal-conditioned RL policy extraction objective that bootstraps on dataset in-trajectory subgoal states with advantage-weighted importance sampling, avoiding any generative subgoal model.
Problem
Offline goal-conditioned RL struggles on long-horizon goal-reaching because sparse rewards and discounting obscure action advantages for distant goals; hierarchical methods work but need complex generative subgoal models that scale poorly to high-dimensional spaces.
Approach
Derive a flat policy objective from hierarchical inference: regress the flat goal-conditioned policy toward a subgoal-conditioned subpolicy, with subgoals sampled from dataset future states and weighted by exp(subgoal advantage) via Bayes' rule, so no generative subgoal model is needed. Combined with a one-step AWR term and GCIVL value learning.
Key results
- SAW achieves 35% success on humanoidmaze-giant-navigate versus 12% for the previous best (HIQL), the only method with nontrivial success there.
- SAW reaches 73% on antmaze-giant-navigate, the best across methods in the table.
- On cube-single-play with tuned value hyperparameters (tau=0.9, beta=0.3), SAW reaches 72% versus 32% at tau=0.7.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use SAW instead of HIQL | offline GCRL · humanoidmaze-giant-navigate-v0 | success rate (%): 12 ± 4 -> 35 ± 4 | Helped |
| Use SAW instead of HIQL | offline GCRL · antmaze-giant-navigate-v0 | success rate (%): 65 ± 5 -> 73 ± 4 | Helped |
| Use SAW instead of HIQL | offline GCRL · visual manipulation tasks | success rate (%) | No clear effect |
| Use GCWAE flat policy extraction instead of HIQL hierarchy | antmaze-large-navigate · antmaze-large-navigate | success rate (%): 90% -> 75% | Hurt |
| Train SAW target subpolicy on HIQL subgoal representations instead of observations (ablation) | SAW · giant maze environments | success rate | Hurt |
| Set value-learning settings to τ = 0.9 and β = 0.3 instead of τ=0.7 (ablation) | SAW · cube-single-play-v0 | success rate (%): 32% ± 4% -> 72% ± 5 | Helped |
Surprising findings
- Subgoal representations from HIQL's value function harm SAW performance relative to training directly on observations in large state spaces.
- Expectile-based value methods, including SAW, are highly sensitive to value learning hyperparameters on cube-single.
Limitations
- Assumes subgoals sampled from k-step future dataset states, introducing bias relative to the learned policy's own occupancy.
- Performance degrades on highly suboptimal explore datasets.
- Pixel-based giant tasks show a significant drop and value training diverged for some visual tasks.
Experimental setup
Datasets: OGBench pointmaze OGBench antmaze OGBench humanoidmaze OGBench cube OGBench scene OGBench visual-antmaze OGBench visual-cube OGBench visual-scene
Benchmarks: OGBench
Metrics: average binary success rate (%)
Baselines: GCBC GCIVL GCIQL QRL CRL HIQL RIS
Builds on: HIQL RIS GCIVL Advantage-Weighted Regression OGBench
Closest papers by meaning
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