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Flattening Hierarchies with Policy Bootstrapping

NeurIPS 2025 · Reinforcement learning › Visual and representation RL · approach: Graph search and compositional goals · 0 citations (OpenAlex)

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Proposes SAW, a flat offline goal-conditioned RL policy extraction objective that bootstraps on dataset in-trajectory subgoal states with advantage-weighted importance sampling, avoiding any generative subgoal model.

Problem

Offline goal-conditioned RL struggles on long-horizon goal-reaching because sparse rewards and discounting obscure action advantages for distant goals; hierarchical methods work but need complex generative subgoal models that scale poorly to high-dimensional spaces.

Approach

Derive a flat policy objective from hierarchical inference: regress the flat goal-conditioned policy toward a subgoal-conditioned subpolicy, with subgoals sampled from dataset future states and weighted by exp(subgoal advantage) via Bayes' rule, so no generative subgoal model is needed. Combined with a one-step AWR term and GCIVL value learning.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use SAW instead of HIQLoffline GCRL · humanoidmaze-giant-navigate-v0success rate (%): 12 ± 4 -> 35 ± 4Helped
Use SAW instead of HIQLoffline GCRL · antmaze-giant-navigate-v0success rate (%): 65 ± 5 -> 73 ± 4Helped
Use SAW instead of HIQLoffline GCRL · visual manipulation taskssuccess rate (%)No clear effect
Use GCWAE flat policy extraction instead of HIQL hierarchyantmaze-large-navigate · antmaze-large-navigatesuccess rate (%): 90% -> 75%Hurt
Train SAW target subpolicy on HIQL subgoal representations instead of observations (ablation)SAW · giant maze environmentssuccess rateHurt
Set value-learning settings to τ = 0.9 and β = 0.3 instead of τ=0.7 (ablation)SAW · cube-single-play-v0success rate (%): 32% ± 4% -> 72% ± 5Helped

Surprising findings

Limitations

Experimental setup

Datasets: OGBench pointmaze OGBench antmaze OGBench humanoidmaze OGBench cube OGBench scene OGBench visual-antmaze OGBench visual-cube OGBench visual-scene

Benchmarks: OGBench

Metrics: average binary success rate (%)

Baselines: GCBC GCIVL GCIQL QRL CRL HIQL RIS

Builds on: HIQL RIS GCIVL Advantage-Weighted Regression OGBench

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