Research map / Multi-agent systems and games / Cooperative multi-agent RL
Offline Multi-Agent Reinforcement Learning with Implicit Global-to-Local Value Regularization
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| add implicit global-to-local value regularization (OMIGA) instead of local-level regularization (ICQ) | offline MARL on multi-agent MuJoCo · Hopper medium | average return: 501.79 -> 1189.26 | Helped |
| OMIGA versus best baseline on SMAC poor and medium-expert datasets | OMIGA · 5m_vs_6m poor / HalfCheetah medium-expert | score: 7.61 -> 7.52 (5m_vs_6m poor); 3543.70 -> 2948.46 (HalfCheetah medium-expert) | Hurt |
| use OMIGA on mixed-quality (heterogeneous behavior) datasets versus best baseline | OMIGA · SMAC corridor medium-poor | average score: 8.27 -> 9.70 | Helped |
| add global information (global weight w_i(o)) to local policy learning (ablation) | OMIGA · HalfCheetah and 6h_vs_8z datasets | performance and stability | Helped |
| vary regularization alpha (too high or too low) (ablation) | OMIGA · HalfCheetah | performance | Hurt |
| increase alpha (stronger regularization) (ablation) | OMIGA · SMAC 6h_vs_8z | performance | Helped |
Closest papers by meaning
- ComaDICE: Offline Cooperative Multi-Agent Reinforcement Learning with Stationary Distribution Shift Regularization (ICLR 2025 · similarity 0.93)
- Offline Multi-Agent Reinforcement Learning via In-Sample Sequential Policy Optimization (AAAI 2025 · similarity 0.91)
- Dispelling the Mirage of Progress in Offline MARL through Standardised Baselines and Evaluation (NeurIPS 2024 · similarity 0.90)
- A Clean Slate for Offline Reinforcement Learning (NeurIPS 2025 · similarity 0.90)
- Exploiting Structure in Offline Multi-Agent RL: The Benefits of Low Interaction Rank (ICLR 2025 · similarity 0.89)
- Scaling Offline Model-Based RL via Jointly-Optimized World-Action Model Pretraining (ICLR 2025 · similarity 0.89)
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