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Minimum Coverage Sets for Training Robust Ad Hoc Teamwork Agents
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Proposes L-BRDiv, which jointly approximates the minimum coverage set of a cooperative environment and generates training teammate policies via a Lagrangian-constrained optimization, yielding more robust ad hoc teamwork agents than BRDiv and LIPO.
Problem
Ad hoc teamwork agents must cooperate robustly with unseen partners, but heuristic adversarial-diversity metrics used to generate training teammates do not always maximize robustness and can yield self-sabotaging teammates.
Approach
Argues that robust AHT agents should emulate the minimum coverage set (set of best-response policies to any partner policy) and introduces L-BRDiv, which learns Lagrange multipliers over constraints so teammate policies cover distinct MCS members without hand-tuning the diversity weight alpha.
Key results
- L-BRDiv significantly outperforms BRDiv and LIPO in the repeated matrix game, Weighted Cooperative Reaching, and Level-based Foraging in returns against unseen heuristic teammates.
- In the Repeated Matrix Game, L-BRDiv consistently discovers all three deterministic MCS members, whereas baselines find only two.
- In Cooperative Reaching, BRDiv slightly outperforms L-BRDiv, though the difference is only marginally significant.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Lagrangian-optimized diversity weights with constrained MCS approximation (L-BRDiv) instead of heuristic adversarial diversity | teammate generation for AHT training · Repeated Matrix Game, Weighted Cooperative Reaching, Level-based Foraging | AHT agent robustness (episodic return vs unseen teammates) | Helped |
| L-BRDiv instead of BRDiv | teammate generation for AHT training · Cooperative Reaching | AHT agent episodic return | Hurt |
| Learned Lagrange multipliers instead of fixed cross-play weight alpha (BRDiv/LIPO need tuning) | teammate generation · Repeated Matrix Game | number of MCS members discovered | Helped |
| Adversarial diversity objectives (BRDiv, LIPO) with any constant uniform alpha (ablation) | teammate generation · Repeated Matrix Game and Weighted Cooperative Reaching | whether MCS members are preferred by diversity objective | Hurt |
| Using L-BRDiv's constrained objective with near-zero tolerance tau in MCS approximation | L-BRDiv teammate generation · Cooperative Reaching | BR policies quality against AHT partners | Hurt |
| Self-sabotage not filtered during teammate generation (no ADVERSITY-style prevention) | teammate generation · general | qualitative | No clear effect |
Surprising findings
- No constant alpha > 0 lets BRDiv or LIPO's diversity objective prefer the full MCS over an alternative policy set in the Repeated Matrix Game and Weighted Cooperative Reaching.
- LIPO and L-BRDiv generate suboptimal MCS-member teammates in Cooperative Reaching compared to BRDiv's counterparts.
Limitations
- Evaluated only in two-player cooperative environments with small heuristic evaluation teammate sets.
- Requires knowing or estimating a finite coverage set and a fixed K for the number of policies.
- Computational cost scales as K^2 forward passes per experience.
Experimental setup
Datasets: Repeated Matrix Game Cooperative Reaching Weighted Cooperative Reaching Level-based Foraging
Benchmarks: Repeated Matrix Game Cooperative Reaching Weighted Cooperative Reaching Level-based Foraging
Metrics: average episodic returns with heuristic evaluation teammates 95% confidence interval across four seeds number of MCS members discovered
Baselines: BRDiv LIPO
Builds on: BRDiv LIPO MAPPO RL^2
Closest papers by meaning
- ROTATE: Regret-driven Open-ended Training for Ad Hoc Teamwork (NeurIPS 2026 · similarity 0.90)
- N-agent Ad Hoc Teamwork (NeurIPS 2024 · similarity 0.88)
- Ad Hoc Teamwork via Offline Goal-Based Decision Transformers (ICML 2025 · similarity 0.88)
- Open Ad Hoc Teamwork with Cooperative Game Theory (ICML 2024 · similarity 0.87)
- Diversity Is Not All You Need: Training A Robust Cooperative Agent Needs Specialist Partners (NeurIPS 2024 · similarity 0.87)
- LLM-Assisted Semantically Diverse Teammate Generation for Efficient Multi-agent Coordination (ICML 2025 · similarity 0.86)
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