Research map / Multi-agent systems and games / Human-AI and goal-conditioned
MineDojo: Building Open-Ended Embodied Agents with Internet-Scale Knowledge
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| use fine-tuned MineCLIP dense reward instead of sparse-only reward | PPO agent · Programmatic tasks (Hunt Cow) | success rate (%): 0.3 -> 83.5 | Helped |
| use MineCLIP (Attn) reward instead of manually engineered dense reward | PPO agent · Programmatic tasks | success rate (%): Hunt Cow 48.3 -> 83.5; Shear Sheep 52.3 -> 12.1 | Mixed |
| use MineCLIP fine-tuned on Minecraft YouTube videos instead of original OpenAI CLIP (ablation) | reward model · Programmatic tasks (Hunt Cow) | success rate (%): 0.0 -> 83.5 | Helped |
| replace transformer attention aggregator with average pooling (ablation) | MineCLIP · Hunt Cow | success rate (%): 83.5 -> 0.0 | Hurt |
| replace transformer attention aggregator with average pooling (ablation) | MineCLIP · Find Nether Portal | success rate (%): 37.4 -> 89.8 | Helped |
| replace transformer attention aggregator with average pooling (ablation) | MineCLIP · Combat Zombie | success rate (%): 47.3 -> 72.3 | Helped |
| use MineCLIP video encoder instead of OpenAI CLIP encoder for visual generalization (ablation) | policy encoder · unseen weather/lighting/terrain | relative performance drop: Hunt Cow -32.9% vs -77.0% | Helped |
| train one multi-task agent on all 12 tasks instead of per-group agents (ablation) | PPO agent · 12 MineDojo tasks | success rate (%): Milk Cow 64.5 -> 91.5; Hunt Cow 83.5 -> 46.8 | Mixed |
| pre-train multi-task agent then RL finetune instead of RL from scratch | PPO agent · Hunt Pig | success rate (%): 0.0 -> 46.0 | Helped |
| pre-train multi-task agent then RL finetune instead of RL from scratch | PPO agent · Harvest Spider String | success rate (%): 12.5 -> 36.5 | Helped |
| use MineCLIP instead of OpenAI CLIP as automatic evaluator | evaluation metric · Find Nether Portal | F1 vs human (%): 48.7 -> 98.7 | Helped |
Closest papers by meaning
- ADAM: An Embodied Causal Agent in Open-World Environments (ICLR 2025 · similarity 0.92)
- CrafterDojo: A Suite of Foundation Models for Building Open-Ended Embodied Agents in Crafter (NeurIPS 2026 · similarity 0.91)
- Optimus-1: Hybrid Multimodal Memory Empowered Agents Excel in Long-Horizon Tasks (NeurIPS 2024 · similarity 0.89)
- LARM: Large Auto-Regressive Model for Long-Horizon Embodied Intelligence (ICML 2025 · similarity 0.89)
- OmniJARVIS: Unified Vision-Language-Action Tokenization Enables Open-World Instruction Following Agents (NeurIPS 2024 · similarity 0.89)
- MindForge: Empowering Embodied Agents with Theory of Mind for Lifelong Cultural Learning (NeurIPS 2025 · similarity 0.88)
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