Research map / Multi-agent systems and games / Human-AI and goal-conditioned
Bridging the Imitation Gap by Adaptive Insubordination
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use adaptive weighting of imitation and reward-based RL losses | PoisonedDoors · PoisonedDoors | expected reward: -0.09 -> 1 | Helped |
| Use adaptive weighting of imitation and reward-based RL losses | ADVISOR · LavaCrossing Faulty Switch | expected reward: 0.04 -> 0.77 | Helped |
| Use adaptive weighting of imitation and reward-based RL losses | ADVISOR · LavaCrossing Once Switch | expected reward: 0 -> 0.8 | Helped |
| Use adaptive weighting of imitation and reward-based RL losses | ADVISOR · LavaCrossing Corrupt Exp. | expected reward: 0.74 -> 0.94 | Helped |
| Use adaptive weighting of imitation and reward-based RL losses | ADVISOR · PointGoal Navigation @10% | SPL: 48.9 -> 57.7 | Helped |
| Use adaptive weighting of imitation and reward-based RL losses | ADVISOR · PointGoal Navigation @100% | Success: 79.0 -> 88.2 | Helped |
| Use adaptive weighting of imitation and reward-based RL losses | ADVISOR · ObjectGoal Navigation @100% | Success: 31.6 -> 29.9 | Hurt |
| Use adaptive weighting of imitation and reward-based RL losses | ADVISOR · ObjectGoal Navigation @100% | SPL: 13.1 -> 14.1 | Helped |
| Use adaptive weighting of imitation and reward-based RL losses | ADVISOR · Cooperative Navigation @100% | Reward: $-$416.7 -> \textbf{$-$405.6} | Helped |
| Train with an expert whose observation privilege is closer to the student's | Behavior cloning on 2D-LH · 2D-LH | average episode length | Helped |
Closest papers by meaning
- Imitation Learning from Observation with Automatic Discount Scheduling (ICLR 2024 · similarity 0.90)
- Is Behavior Cloning All You Need? Understanding Horizon in Imitation Learning (NeurIPS 2024 · similarity 0.90)
- Interactive and Hybrid Imitation Learning: Provably Beating Behavior Cloning (NeurIPS 2025 · similarity 0.90)
- GO-DICE: Goal-Conditioned Option-Aware Offline Imitation Learning via Stationary Distribution Correction Estimation (AAAI 2024 · similarity 0.89)
- Learning When to Stop: Selective Imitation Learning Under Arbitrary Dynamics Shift (NeurIPS 2026 · similarity 0.89)
- EvIL: Evolution Strategies for Generalisable Imitation Learning (ICML 2024 · similarity 0.89)
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