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Imitation Learning from Observation with Automatic Discount Scheduling

ICLR 2024 · Multi-agent systems and games › Human-AI and goal-conditioned · approach: Imitation and skill learning · 0 citations (OpenAlex)

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Proposes Automatic Discount Scheduling (ADS), which adaptively raises the RL discount factor as an agent progressively matches expert observation sequences, to fix proxy-reward ILfO failures on progress-dependent Meta-World tasks.

Problem

Imitation learning from observation (ILfO) with proxy rewards fails on tasks with progress dependency, where later proxy rewards hinder learning of earlier behaviors.

Approach

Dynamically schedule the RL discount factor based on a progress recognizer (LIS-based alignment with expert demos), starting with a small gamma so early rewards dominate and increasing gamma only as early behaviors are mastered; applied on top of optimal-transport proxy rewards.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Add Automatic Discount Scheduling (ADS) to OTOT · Meta-World, 9 taskstask success rateHelped
Add Automatic Discount Scheduling (ADS) to OTOT · Meta-World, 9 taskssample efficiencyHelped
Add ADS to GAIfOGAIfO · Meta-World, 9 tasksperformanceHelped
Use ADS instead of a constant discount factor (ablation)OT · Meta-World tasksperformanceHelped
Use ADS instead of an exponential discount schedule (ablation)OT · Meta-World tasksperformanceHelped
Vary progress-recognizer threshold λ among 0.8, 0.9, and 1.0 (ablation)OT+ADS · Meta-World tasksperformanceNo clear effect
Use smaller α in the discount mapping (ablation)OT+ADS · Basketball and other early critical taskssuccess rateHelped
Use larger α in the discount mapping (ablation)OT+ADS · Assembly and other later challenging taskssuccess rateHelped
Schedule discount factor using continuous expert-trajectory truncation instead of ADS (ablation)OT · Meta-World tasksperformanceMixed
Schedule discount factor using tiered expert-trajectory truncation instead of ADS (ablation)OT · Meta-World tasksperformanceMixed
Use LIS as the proxy reward (ablation)RL with LIS rewards · Meta-World tasksperformanceHurt
Compute costs with an R3M-pretrained ResNet-50 instead of the ImageNet-pretrained encoder (ablation)OT+ADS · Meta-World tasksperformanceHurt

Surprising findings

Limitations

Experimental setup

Datasets: Meta-World expert demonstrations generated by hard-coded policies (10 per task)

Benchmarks: Meta-World basketball assembly hammer door unlock lever pull stick push door lock pick place wall door open button press

Metrics: task success rate sample efficiency (environment frames)

Baselines: OT GAIfO BCO RL with goal-based rewards RL with LIS rewards exponential discount scheduling

Builds on: optimal transport imitation (OT) GAIfO DrQ-v2 BCO Meta-World

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