Research map / Reinforcement learning / Visual and representation RL
Program Synthesis Guided Reinforcement Learning for Partially Observed Environments
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use MPPS program guidance instead of end-to-end policy | RL agent · 2D-craft | average reward: 0.22 (0.01) -> 0.70 (0.03) | Helped |
| Use MPPS program guidance instead of end-to-end policy | RL agent · Box-world | average reward: 0.85 (0.02) -> 0.90 (0.00) | Helped |
| Use MPPS program guidance instead of end-to-end policy | RL agent · Ant-craft | average reward: 0.12 (0.03) -> 0.40 (0.01) | Helped |
| Use MPPS instead of end-to-end policy | RL agent · 2D-craft | average finish step: 82.3 (1.3) -> 56.4 (2.0) | Helped |
| Replace synthesized programs with handcrafted oracle programs | MPPS · 2D-craft | average reward: 0.70 (0.03) -> 0.76 (0.02) | No clear effect |
| Replace synthesized programs with handcrafted oracle programs | MPPS · Box-world | average finish step: 38.6 (0.4) -> 30.8 (0.5) | Mixed |
| Remove learned hallucinator; naive random exploration before synthesis (ablation) | MPPS · 2D-craft | average reward: 0.70 (0.03) -> 0.024 | Hurt |
| Replace learned hallucinator with optimistic synthesizer or random hallucinator (ablation) | MPPS · 2D-craft | average reward | Hurt |
| Increase number of hallucinator samples m (ablation) | MPPS · Box-world | mean reward | No clear effect |
| Increase number of hallucinator samples m (ablation) | MPPS · Box-world | variance of reward | Helped |
| Make environment non-deterministic (20% action failure) | MPPS · 2D-craft | average reward: 0.70 (0.03) -> 0.47 (0.03) | Hurt |
| Make environment non-deterministic (20% action failure) | MPPS · 2D-craft | average finish step: 56.4 (2.0) -> 73.1 (1.2) | Hurt |
Closest papers by meaning
- Synthesizing Programmatic Reinforcement Learning Policies with Large Language Model Guided Search (ICLR 2025 · similarity 0.87)
- $\mathcal{B}$-Coder: Value-Based Deep Reinforcement Learning for Program Synthesis (ICLR 2024 · similarity 0.85)
- Efficient Exploration and Discriminative World Model Learning with an Object-Centric Abstraction (ICLR 2025 · similarity 0.85)
- Prior-Guided Diffusion Planning for Offline Reinforcement Learning (NeurIPS 2025 · similarity 0.85)
- PWM: Policy Learning with Multi-Task World Models (ICLR 2025 · similarity 0.85)
- Generating Code World Models with Large Language Models Guided by Monte Carlo Tree Search (NeurIPS 2024 · similarity 0.85)
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