Research map / 3D vision / Human pose estimation
REMIPS: Physically Consistent 3D Reconstruction of Multiple Interacting People under Weak Supervision
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| add self-contact, interaction-contact and collision losses (Lic, Lsc, Lics, Lscs) jointly (ablation) | REMIPS · CHI3D | MPJPE (mm): Lics removed: 127.1 -> 120.8 with all losses | Helped |
| add interaction contact signature loss Lics (ablation) | REMIPS · CHI3D | MPVPE (mm): 142.1 -> 134.7 | Helped |
| add self-contact signature loss Lscs (ablation) | REMIPS · CHI3D | MPJPE (mm): 125.3 -> 120.8 | Helped |
| add interpenetration collision loss Lic (ablation) | REMIPS · CHI3D | MPJPE (mm): 122.7 -> 120.8 | Helped |
| add self-collision loss Lsc (ablation) | REMIPS · CHI3D | MPJPE (mm): 123.5 -> 120.8 | Helped |
| provide pseudo ground-truth camera intrinsics as input (ablation) | REMIPS · CHI3D | MPJPE (mm): 139.0 -> 120.8 | Helped |
| provide large image context (crop around all persons) instead of tight single-person crop (ablation) | REMIPS · Panoptic | MPJPE (mm): 141.7 -> 138.2 | Helped |
| feed all person tokens jointly rather than one bounding box at a time (ablation) | REMIPS · Panoptic | MPJPE (mm): 138.3 vs 138.2 | No clear effect |
| REMIPS instead of SPIN in single-person tight-crop setting | single-person pose estimation · Panoptic | MPJPE (mm): 164.9 -> 141.7 | Helped |
| downscale input image to simulate distance from camera (ablation) | REMIPS · Panoptic | MPJPE (mm): 138.3 -> 140.2 (2x), 151.7 (4x), 210.5 (8x) | Hurt |
| REMIPS vs HUND on single-person Human3.6M P1 | REMIPS · Human3.6M P1 | MPJPE / MPJPE-PA (mm): MPJPE-PA 66.0 -> 64.3; MPJPE 91.8 -> 96.1 | Mixed |
Closest papers by meaning
- MultiPly: Reconstruction of Multiple People from Monocular Video in the Wild (CVPR 2024 · similarity 0.90)
- UniCon3R: Unified Contact-aware 4D Human-Scene Reconstruction from Monocular Video (NeurIPS 2026 · similarity 0.88)
- ContactField: Implicit Field Representation for Multi-Person Interaction Geometry (NeurIPS 2024 · similarity 0.87)
- Reconstructing People, Places, and Cameras (CVPR 2025 · similarity 0.87)
- Closely Interactive Human Reconstruction with Proxemics and Physics-Guided Adaption (CVPR 2024 · similarity 0.87)
- ODHSR: Online Dense 3D Reconstruction of Humans and Scenes from Monocular Videos (CVPR 2025 · similarity 0.87)
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