Research map / Reinforcement learning / Visual and representation RL
Residual Force Control for Agile Human Behavior Imitation and Extended Motion Synthesis
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Add residual forces to RFC-Implicit (ablation) | RFC-Implicit dual-policy control · Human3.6M (Mix) | MAE: 2.610 -> 2.498 | Helped |
| Add residual forces to RFC-Implicit (ablation) | RFC-Implicit dual-policy control · Human3.6M (Mix) | FAE: 3.150 -> 2.893 | Helped |
| Use additive action based on the kinematic policy's predicted joint angles (ablation) | RFC-Implicit dual-policy control · Human3.6M (Mix) | MAE: 3.099 -> 2.498 | Helped |
| Use additive action based on the kinematic policy's predicted joint angles (ablation) | RFC-Implicit dual-policy control · Human3.6M (Mix) | FAE: 3.634 -> 2.893 | Helped |
| Add learnable residual forces to the humanoid control policy | Motion imitation with RFC · Eight agile CMU motion clips | episode return | Helped |
| Use RFC-Explicit instead of RFC-Implicit | Dual-policy control · Human3.6M (Mix), Human3.6M (Cross), and EgoMocap | MAE: 2.498 vs 2.498; 2.379 vs 2.377; 0.557 vs 0.556 | Mixed |
Closest papers by meaning
- Universal Humanoid Motion Representations for Physics-Based Control (ICLR 2024 · similarity 0.89)
- Adversarial Locomotion and Motion Imitation for Humanoid Policy Learning (NeurIPS 2025 · similarity 0.88)
- KungfuBot: Physics-Based Humanoid Whole-Body Control for Learning Highly-Dynamic Skills (NeurIPS 2025 · similarity 0.87)
- Hierarchical World Models as Visual Whole-Body Humanoid Controllers (ICLR 2025 · similarity 0.87)
- SUGAR: A Scalable Human-Video-Driven Generalizable Humanoid Loco-Manipulation Learning Framework (NeurIPS 2026 · similarity 0.87)
- HumanoidArena: Benchmarking Egocentric Hierarchical Whole-body Learning (NeurIPS 2026 · similarity 0.86)
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