Research map / Reinforcement learning / Visual and representation RL
HumanoidArena: Benchmarking Egocentric Hierarchical Whole-body Learning
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Introduces HumanoidArena, a simulation benchmark of 7 leg-critical HOI/HSI tasks for evaluating high-level egocentric policies that output a 40D whole-body action executed by general motion trackers (TWIST2, SONIC), with in-GMT, cross-GMT and perturbation protocols.
Problem
Existing humanoid benchmarks do not evaluate the policy-tracker interface in hierarchical whole-body control, nor center leg-critical interactions, nor separate perception, grounding, execution and cross-tracker transfer shifts.
Approach
A shared 40D intermediate whole-body action interface between a high-level egocentric visuomotor policy and interchangeable low-level GMTs, enabling measurement of cross-GMT transfer as a first-class benchmark axis, together with leg-critical task suites and perturbation splits.
Key results
- In-GMT under TWIST2: FM best HOI/HSI averages 36.11% and 58.75%; under SONIC: DP best at 52.22% HOI and 65.83% HSI.
- Cross-GMT transfer is fragile: average drop 39.9% for TWIST2→SONIC and 36.0% for SONIC→TWIST2.
- pi0.5 has lowest fall rate in in-GMT setting (3.33% under TWIST2, 5.24% under SONIC).
Surprising findings
- Smaller cross-GMT drop does not imply better transfer when matched-GMT performance is already low (retention near zero).
- SONIC→TWIST2 has much higher fall rate (7.56% average) than TWIST2→SONIC (1.36%), though TWIST2→SONIC has similar task drops.
Limitations
- Only 7 tasks and two GMT backends (TWIST2, SONIC) evaluated
- Simulation-first benchmark; no sim-to-real validation reported in main text
- Low absolute success rates on several tasks and cross-GMT retention near zero
Experimental setup
Datasets: HumanoidArena teleoperation demonstrations (1,400 episodes)
Benchmarks: HumanoidArena
Metrics: success rate average fall rate cross-GMT drop relative transfer retention
Baselines: ACT Diffusion Policy Flow Matching pi0.5
Builds on: ACT Diffusion Policy pi0.5 TWIST2 SONIC
Closest papers by meaning
- Hierarchical World Models as Visual Whole-Body Humanoid Controllers (ICLR 2025 · similarity 0.91)
- Adversarial Locomotion and Motion Imitation for Humanoid Policy Learning (NeurIPS 2025 · similarity 0.90)
- Humanoid Horizon: Extending Task Horizon in Whole-Body Loco-Manipulation via Parallel Training, Dynamic Starting, and Reward Gating (NeurIPS 2026 · similarity 0.90)
- SUGAR: A Scalable Human-Video-Driven Generalizable Humanoid Loco-Manipulation Learning Framework (NeurIPS 2026 · similarity 0.89)
- H-GAP: Humanoid Control with a Generalist Planner (ICLR 2024 · similarity 0.88)
- From Experts to a Generalist: Toward General Whole-Body Control for Humanoid Robots (NeurIPS 2025 · similarity 0.88)
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