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SUGAR: A Scalable Human-Video-Driven Generalizable Humanoid Loco-Manipulation Learning Framework

NeurIPS 2026 · Reinforcement learning › Visual and representation RL · approach: Dexterous manipulation transfer · 0 citations (OpenAlex)

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Sugar converts noisy human-object interaction videos into refined physics-based humanoid skills via a privileged RL refiner, then distills them into a hierarchical diffusion command generator plus command tracker for reference-free loco-manipulation on a Unitree G1.

Problem

Learning generalizable whole-body humanoid loco-manipulation from human videos, where video-extracted kinematic HOI priors are noisy (occlusion, contact artifacts, retargeting errors) and reference-tracking policies fail to generalize or transfer to hardware.

Approach

Treat imperfect video-extracted HOI trajectories and VLM-labeled contacts as coarse priors, refine them with a privileged mimic-style RL policy using a progressive state pool for initialization, then distill into a reference-free hierarchical policy (diffusion command generator trained on execution rollouts + command tracker).

Key results

Surprising findings

Limitations

Experimental setup

Datasets: human videos collected per task (100 train, 30 test per task)

Benchmarks: six loco-manipulation tasks in IsaacSim (Kick Box, Push Box, Carry Box, Sit Chair, Pick Bottle, Stand Bottle) real-world Unitree G1 trials (10 per task)

Metrics: success rate final object position error

Baselines: ResMimic HDMI w/o refiner w/o PSPI (SSI) w/o PSPI (RSI) w/o IR w/o IRE

Builds on: PPO Diffusion Policy DiT ResMimic HDMI FoundationPose

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