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Polynomial-Time Computation of Optimal Correlated Equilibria in Two-Player Extensive-Form Games with Public Chance Moves and Beyond

NeurIPS 2020 · Learning theory and algorithms › Submodular and game algorithms · approach: Correlated equilibria in sequential games · 8 citations (OpenAlex)

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Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use scaled-extension regret minimization instead of the EFCE linear programComputing EFCE in the largest game · Largest gametime per iteration: slightly more than 20 minutes -> roughly 6 secondsHelped
Use scaled-extension regret minimization instead of the EFCE linear programComputing EFCE in the largest game · Largest gamememory: roughly 200GBHelped
Apply scaled-extension decomposition to triangle-free gamesGoofspiel · Goofspiel k=5relevant sequence pairs handled: 3.6×10^7Helped

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