atlas

Research map / Graph learning / Knowledge and temporal graphs

Learning Physical Graph Representations from Visual Scenes

NeurIPS 2020 · Graph learning › Knowledge and temporal graphs · approach: Scene graph generation · 50 citations (OpenAlex)

Read the paperCheck your idea against 108,967 papers

AI-extracted summary. Written by AI from the paper's title only (no summary yet). Numbers and claims can be wrong or missing context, so check the paper before you cite or build on it.

Measured effects reported in the paper

What was changedWhereMeasuredEffect
use PSGNet bottom-up graph grouping instead of latent-factor CNN baselines (MONet, IODINE)PSGNetS · Primitivesepochs to peak validation recall: 200 -> 2.0 (MONet); 350 -> 2.0 (IODINE)Helped
use PSGNet instead of CNN baselinesPSGNetM · Playroomepochs to peak validation recall: 38 -> 1.0 (MONet); 24 -> 1.0 (OP3)Helped
feed depth and normal maps as inputs, or reconstruct RGB only (ablation)MONet and IODINE · Primitivessegmentation performanceNo clear effect
add motion grouping (P3, P4) to PSGNetS (PSGNetM)PSGNet · Playroomgrouping errorsMixed

Closest papers by meaning

Writing a paper in this area? scime draft is a free LaTeX editor with AI included, real-time co-authors and a check of your references and venue rules before you submit. It also imports OpenAI Prism projects.

Open scime draft

Get the next scime Dispatch and a monthly field update

Free. We send a confirmation link first; every email has a one-click unsubscribe. Privacy