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Research map / Learning theory and algorithms / Submodular and game algorithms

Manipulating a Learning Defender and Ways to Counteract

NeurIPS 2019 · Learning theory and algorithms › Submodular and game algorithms · approach: Opponent modeling and subgame solving · 10 citations (OpenAlex)

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Measured effects reported in the paper

What was changedWhereMeasuredEffect
use the optimal EoP-maximizing policy instead of the SSE policydefender in Stackelberg security games · random games with zero-sum attacker type included in type setEoPHelped
use the QR (quantal response) heuristic policy instead of the SSE policydefender in Stackelberg security games · random games with zero-sum attacker type included in type setEoPHelped
use the optimal policy instead of the SSE policydefender in Stackelberg security games · purely random attacker types, varying rho and game sizeEoPNo clear effect

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