Research map / Reinforcement learning / Policy gradient and actor-critic
Linear Feature Encoding for Reinforcement Learning
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use linear encoder (learned by Algorithm 1/2) instead of random projection for features from raw images | linear value function approximation on raw images · Inverted Pendulum | balancing steps and probability of success | Helped |
| Increase number of encoder updates tau from 1 to 2 (ablation) | linear encoder (Algorithm 1) · Inverted Pendulum | balancing steps and probability of success | Mixed |
| Use linear encoder instead of random projection on noisy MNIST-based blackjack raw states | linear encoder · Blackjack (kappa=10) | relative value error and action error | Helped |
| Increase kappa (number of candidate MNIST images per digit) from 1 to 10 (ablation) | linear encoder · Blackjack | relative value error and action error | Hurt |
| Use linear encoder with limited effective rank (SVD truncation) instead of indicator features on true state | linear encoder · Blackjack (kappa=1, <=6000 episodes) | relative value error and action error | Helped |
| Use linear encoder with indicator-like features at large sample sizes | linear encoder · Blackjack (kappa=1, >6000 episodes) | relative value error and action error | Hurt |
Closest papers by meaning
- The Value-Improvement Path: Towards Better Representations for Reinforcement Learning (AAAI 2021 · similarity 0.88)
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- Improving Deep Reinforcement Learning by Reducing the Chain Effect of Value and Policy Churn (NeurIPS 2024 · similarity 0.86)
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